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Update README.md
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ardaduz authored Apr 23, 2021
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Expand Up @@ -17,33 +17,34 @@ untethered mixed reality device to connect and interact with a state of the art

We implement two main types of interaction methods and submodes in each method:

#### 1. External Holographic Operation
1. Default External Mode
### 1. External Holographic Operation
1. **Default External Mode**

User manipulates the physical robot by dragging the holographic robot arms.
https://user-images.githubusercontent.com/46934354/115934229-d7efe080-a490-11eb-8c3d-89665eacfe61.mp4
2. Task Mode
2. **Task Mode**

User constructs a task as a hologram, previews the expected movements, and executes it on the physical robot.

https://user-images.githubusercontent.com/46934354/115934241-dfaf8500-a490-11eb-81c7-a5ae9c17f094.mp4

<br/><br/>

#### 2. Internal Immersive Operation
1. Default Internal Mode
### 2. Internal Immersive Operation
1. **Default Internal Mode**

Robot mimicks the user's movements, i.e. user's hand and head movements are executed simultaneously on the physical robot.

https://user-images.githubusercontent.com/46934354/115934248-e76f2980-a490-11eb-8f18-3b568e2fa51b.mp4

2. VR Mode
2. **VR Mode**

On top of default internal mode, user experiences the environment of the physical robot through a video stream.


#### A Very Brief Technical Summary
### A Very Brief Technical Summary

In the Microsoft HoloLens 2 application:
* Unity, C# and MRTKv2 are used.
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