Underbrush is meant to be a subtle (or less subtle depending on use) console processing effect combining a few DSP things I liked. Here is the process flow with some descriptions:
- Input signal gets scaled by drive parameter
- Saturation gets applied (depending on setting)
- Tape: Soft saturation with smooth knee
- Tube: Asymmetric Saturation
- Transistor: Harder clipping with some curve
- LDR: Light Dependent Resistor - The harder you drive it, the less resistance
- Bypass: No saturation applied
- Small amount of Stereo crosstalk added
- DC Blocking happens
- Phase linearization of low frequencies
- This is set to 150hz
- Slew limiter gets applied (if value < 1.0)
- This is your vintage sound adder. Not as noticable on its own, but try to A/B and find a setting you like
- It tends to roll off the highs and saturate things lightly at the same time
- Auto compression happens (if enabled)
- Output gain applied
- Hard limiting applied at 0db (if enabled)