Gun and Done
Gun and Done is a rage-style platformer where movement is powered by your gun. Shoot surfaces to propel yourself, master tricky physics, and chain momentum combos to conquer brutal levels.
Download & Play
Get the latest build here: Download Gun and Done v1.0.1
Features
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Two Gun Modes:
- Push Mode (Red): Shoot surfaces to launch yourself using recoil.
- Echo Mode (Blue): Shoot surfaces to teleport: First bounce would mark the spot, second bounce would instantly teleport you there. If no second bounce within 3 seconds --> teleport to the first marked spot.
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Physics-based Movement: No traditional controls — every jump, climb, and dash is powered by your shots.
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Punishing Progression: No lives, no power-ups — success depends entirely on skill.
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Speedrunning Focus: Restart instantly, track progress with a "big fall" counter, and aim for flawless runs.
Tech Stack
- Engine: Unity
- Language: C#
- Version Control: Git + GitHub
- Platform: PC (Windows)
Controls
- Shoot: Left Click
- Change Mode: Right Click
- Restart: R
- Aim Gun: Mouse
Roadmap
- Add level design and progression.
- Add screen shake and camera effects.
- Improve UI feedback (for example, “You fell X meters”).
- Add leaderboard for fastest time and least number of falls.
- Polish visuals and replace placeholder assets.
License
- This project is private for now — not open source.
Author
- Bar Yaakov – Game Developer