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Gun and Done

Gun and Done is a rage-style platformer where movement is powered by your gun. Shoot surfaces to propel yourself, master tricky physics, and chain momentum combos to conquer brutal levels.


Download & Play

Get the latest build here: Download Gun and Done v1.0.1


Features

  • Two Gun Modes:

    • Push Mode (Red): Shoot surfaces to launch yourself using recoil.
    • Echo Mode (Blue): Shoot surfaces to teleport: First bounce would mark the spot, second bounce would instantly teleport you there. If no second bounce within 3 seconds --> teleport to the first marked spot.
  • Physics-based Movement: No traditional controls — every jump, climb, and dash is powered by your shots.

  • Punishing Progression: No lives, no power-ups — success depends entirely on skill.

  • Speedrunning Focus: Restart instantly, track progress with a "big fall" counter, and aim for flawless runs.


Tech Stack

  • Engine: Unity
  • Language: C#
  • Version Control: Git + GitHub
  • Platform: PC (Windows)

Controls

  • Shoot: Left Click
  • Change Mode: Right Click
  • Restart: R
  • Aim Gun: Mouse

Roadmap

  • Add level design and progression.
  • Add screen shake and camera effects.
  • Improve UI feedback (for example, “You fell X meters”).
  • Add leaderboard for fastest time and least number of falls.
  • Polish visuals and replace placeholder assets.

License

  • This project is private for now — not open source.

Author

  • Bar Yaakov – Game Developer

About

My first video game! A platformer rage game!

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