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Fort with Dome OpenGL

This project showcases a visually engaging scene of a 3D Missile System created using Modern OpenGL (3.3). Leveraging the power of shaders, vertex buffers, and textures, the implementation brings to life a dynamic and immersive representation of a bustling railway environment.

This project includes implementation on:

  • Vertex Shader and Fragment Shader
  • Lighting (Point Light, Directional Light, Spot Light)
  • Texture
  • Bézier curve


Figure 1: My Project Screenshot

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