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Assynchronous enemies added to WildX
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samples/wildX/engine/game.clv

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Original file line numberDiff line numberDiff line change
@@ -585,6 +585,7 @@ class Game {
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pip = pipn;
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}
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if (px > -1 && px < this.n && py > -1 && py < this.m &&
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r.x > -1 && r.x < this.n && r.y > -1 && r.y < this.m) {
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this.grid[px].setChar(py, '.');

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