Skip to content

Developer Resources

cvax edited this page Jul 4, 2016 · 1 revision

Git Branches

The master branch will have the most cutting edge live changes. This may be buggy and might not even compile. If you want a more stable branch, use one of the version numbered milestone branches.

Packing / Building the Mod

You will first need these build tools to completely build this mod.

Witcher 3 Mod Kit
W3Strings Encoder

There are build scripts provided in this repo. You will need to customize the paths inside BuildVariables.cmd to match your own computer's file structure before using them.

Variable Description
GAMEPATH path to your Witcher 3 install
WITCHERBASEDIR path to where you uncooked the Witcher 3 files thru the Mod Kit
MODKITPATH path to your Mod Kit install
W3STRINGSENCODER path to W3Strings Encoder

Use the build script relevant to your current task.

Build Description
[Full Build.bat](../master/Full Build.bat) Packs the bundles, encodes the w3strings, compiles the scripts. Auto installs to Witcher 3
[W3Strings Build.bat](../master/W3Strings Build.bat) Only encodes the w3strings
[Script Build.bat](../master/Script Build.bat) Only copies the scripts

Roadmap

This mod has a Trello board to keep track of my ideas. You can view, comment on, and vote for features you want to see implemented into this mod.

Trello Board

Clone this wiki locally