Add WebGPU triangle sample for wasm_c#980
Merged
Merged
Conversation
Add a C (Emscripten) WebGPU "hello triangle" sample under web/wasm_c/webgpu/triangle, mirroring the existing wasm_cpp sample but written in plain C. - Uses Dawn's `--use-port=emdawnwebgpu`, the up-to-date webgpu.h C API (surface-based rendering, WGPUStringView, async adapter/device request). - Draws the same per-vertex coloured triangle on a white background and follows the browser window size. - README.md: add a wasm_c link to the WebGPU row. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Summary
Add a C (Emscripten) WebGPU "hello triangle" sample under
web/wasm_c/webgpu/triangle, mirroring the existingwasm_cppsample but written in plain C. This fills the previously empty wasm_c cell in the WebGPU row of the README matrix.Details
--use-port=emdawnwebgpu, using the up-to-datewebgpu.hC API:wgpuSurfaceConfigure/wgpuSurfaceGetCurrentTexture).WGPUStringView,WGPUEmscriptenSurfaceSourceCanvasHTMLSelector,WGPUShaderSourceWGSL.wgpuInstanceRequestAdapter/wgpuAdapterRequestDevicedevice acquisition.hello.cwith a hand-writtenindex.html, consistent with the otherwasm_csamples (standard runtime,-o index.js).README.md: added awasm_clink to the WebGPU row.Build
Compiles cleanly (no warnings) with Emscripten 6.0.1.
Notes
wasm_cppsample. Please confirm via the Live Demo after deploy.🤖 Generated with Claude Code