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v1.0.3

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@d8xa d8xa released this 13 Dec 09:31
· 7 commits to master since this release

Notable changes

Fixed

  • Fixed bug causing shader in Point mode to use buffer data from previous runs.
  • Fixed target material reporting in output preamble when using option "use scalar arrays".

Changed

  • Removed status message and replaced with execution start time and elapsed time.

Added

  • Added a toggle in settings to enable/disable output preamble.