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Added Visual Studio solution for bsnes #265

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  1. Renamed interface to intf to not interfere with DirectX SDK.
  2. Fixed oam-data-model.cpp assert.
  3. Fixed an old style allocation of buffer which is not correct for a modern C++ in: patch.hpp, xml.cpp

In general, this PR allows to compile BSNES-PLUS in any of Accuracy/Compatibility/Performance modes in Visual Studio, with DIRECTX usage as Video/Audio/Input drivers.

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