Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Remove the DigitalMars make requirement when building with Visual Studio by expanding the solution #20783

Open
12345swordy opened this issue Jan 26, 2025 · 1 comment · May be fixed by #20837

Comments

@12345swordy
Copy link
Contributor

12345swordy commented Jan 26, 2025

Given that now the runtime is currently sharing the same repository as the compiler source code, I see no reason not to create a new project under the current visual studio solution for the sole purpose of building the runtime as many of us uses the community edition of VS.

Even more so when the DigitalMars make executable isn't included with the installation of the dmd compiler.

@12345swordy
Copy link
Contributor Author

I would follow up that with the suggestion that you shouldn't have to use the built dmd compiler in order to build the runtime. You should able to build the runtime with the latest stable dmd compiler.

@12345swordy 12345swordy linked a pull request Feb 9, 2025 that will close this issue
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging a pull request may close this issue.

2 participants