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Setting Preferred Mod

dmillerw edited this page Jan 20, 2014 · 1 revision

In order to ensure maximum compatibility with other mods, I aim to add as few ore-related resources as possible, instead choosing to use the resources already added by others. At the moment this just relates to dusts. By default, the mod will set the dust that is produced by a grinding to whatever mod registered that dust first. If you'd like a specific mod to take over though, there's a config option for that.

This will only work if the mod follows standard Forge convention for registering items however (IE: dustCopper, dustTin, etc). If the mod you specify isn't found, or never registers a dust, Industrialization will simply go back and use the first one it finds.

If you're unsure of what the ID for your preferred mod is, check the console when you launch the game. All mod ids are output near the beginning of Minecraft's run cycle.

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