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Server GeoData

DmitryV edited this page Mar 7, 2021 · 1 revision

Description

World 3D map. Use geodata data files on each world square.

Files

XX_YY_conv.dat

Geodata square file. Where XX and YY - lineage world map number.

geo_index.txt

Define geodata files for current world.

XX_YY_bug.txt

Geodata collisions file

pathnode.bin

Use for path finding. Define all available paths.

SuperPoint.bin

Define scenario for "roleplay" npc.

File details

geo_index.txt

File structure

  • first line - count of .dat files
  • next all - list of XX_YY_conv.dat

Example:

3
23_12_conv.dat
23_13_conv.dat
23_14_conv.dat

XX_YY_bug.txt

Geodata collisions file. List bad coordinates, where gameserver found problem with allocate objects or other actions Support commenataries. Coordinate format: XXX;YYY;ZZZ

Example:

//-27424;191504;-3720
-27360;191504;-3768

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