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[blazor] fix multiple calls to OnConnectionDownAsync #62518

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  • don't call CircuitHost.OnConnectionDownAsync() from CircuitHost.DisposeAsync() if it's not connected
  • don't call _circuitConnectedCounter.Add from CircuitMetrics.OnCircuitDown
  • fix unit test

Fixes #62219

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@pavelsavara pavelsavara added this to the 10.0-preview7 milestone Jul 1, 2025
@pavelsavara pavelsavara self-assigned this Jul 1, 2025
@pavelsavara pavelsavara added the area-blazor Includes: Blazor, Razor Components label Jul 1, 2025
@pavelsavara pavelsavara marked this pull request as ready for review July 1, 2025 12:38
@pavelsavara pavelsavara requested a review from a team as a code owner July 1, 2025 12:38
Comment on lines +212 to +215
if (this.Client.Connected)
{
await OnConnectionDownAsync(CancellationToken.None);
}
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I don't think this is the right change to fix the metric issue. It's changing an existing behavior of the system that users might be relying on.

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this event is called twice. That's a bug not a feature

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What is causing the 2nd call?

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The proper event is Hub.OnDisconnect()

CircuitHost.OnConnectionDownAsync() is called from CircuitHost.DisposeAsync() regardless if it's connected or not, creating dis-balance.

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@javiercn does this make sense or you have another proposal for the fix ?

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I think it makes sense, but I think it might not be potentially right to just check Client.Connected.

I might be wrong, but I suspect there are two paths that we care about.

So, I think that if we check on this, we run the risk of not running the handlers during termination. We might need to mark the host as terminating or something similar to differentiate between the two cases and choose when to run the handlers.

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I just tested the "close tab" and "navigate to non-interactive page". Both behave as expected, that is, they call the event once.

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Terminate it's not being fired in those cases.

  • Close tab will likely don't cause unload to fire.
  • navigate to non-interactive page
    • It takes a bit of time for the client to start the circuit disposal.
    • If for some reason it's not happening, it's also a bug.

https://github.com/dotnet/aspnetcore/blob/main/src/Components/Server/src/CircuitDisconnectMiddleware.cs#L81-L87

https://github.com/dotnet/aspnetcore/blob/main/src/Components/Server/src/Circuits/CircuitRegistry.cs#L391

If we check for the circuit to be connected it won't fire when we want to eagerly terminate the circuit.

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Maybe we need to call that event from places that call circuitHost.Client.SetDisconnected() rather than relying that circuitHost.DisposeAsync() would always call it.

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Also I'm not sure that the new PauseAndDisposeCircuitHost is calling SetDisconnected()

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Metric for connected circuits drops to zero when a client disconnects
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