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24 changes: 24 additions & 0 deletions src/gamecontroller.cs
Original file line number Diff line number Diff line change
Expand Up @@ -3043,6 +3043,11 @@ interface GCLinearInput {
[Abstract]
[Export ("sources", ArgumentSemantic.Copy)]
NSSet<IGCPhysicalInputSource> Sources { get; }

[TV (26, 2), Mac (26, 2), iOS (26, 2), MacCatalyst (26, 2)]
[Abstract]
[NullAllowed, Export ("physicalExtents")]
IGCPhysicalInputExtents PhysicalExtents { get; }
}

interface IGCPhysicalInputElement { }
Expand Down Expand Up @@ -3368,4 +3373,23 @@ partial interface NSValue {
[Export ("GCPoint2Value")]
GCPoint2 GCPoint2Value { get; }
}

interface IGCPhysicalInputExtents { }

[TV (26, 2), Mac (26, 2), iOS (26, 2), MacCatalyst (26, 2)]
[Protocol (BackwardsCompatibleCodeGeneration = false)]
interface GCPhysicalInputExtents {

[Abstract]
[Export ("scaledValue")]
double ScaledValue { get; }

[Abstract]
[Export ("minimumValue")]
double MinimumValue { get; }

[Abstract]
[Export ("maximumValue")]
double MaximumValue { get; }
}
}
4 changes: 4 additions & 0 deletions tests/cecil-tests/Documentation.KnownFailures.txt
Original file line number Diff line number Diff line change
Expand Up @@ -21075,6 +21075,9 @@ P:FileProvider.NSFileProviderRequest.IsSystemRequest
P:FileProvider.NSFileProviderRequest.RequestingExecutable
P:FileProvider.NSFileProviderStringSearchRequest.DesiredNumberOfResults
P:FileProvider.NSFileProviderStringSearchRequest.Query
P:Foundation.IGCPhysicalInputExtents.MaximumValue
P:Foundation.IGCPhysicalInputExtents.MinimumValue
P:Foundation.IGCPhysicalInputExtents.ScaledValue
P:Foundation.INSObjectProtocol.DebugDescription
P:Foundation.INSProgressReporting.Progress
P:Foundation.NSArchiveReplaceEventArgs.NewObject
Expand Down Expand Up @@ -21433,6 +21436,7 @@ P:GameController.IGCLinearInput.Analog
P:GameController.IGCLinearInput.CanWrap
P:GameController.IGCLinearInput.LastValueLatency
P:GameController.IGCLinearInput.LastValueTimestamp
P:GameController.IGCLinearInput.PhysicalExtents
P:GameController.IGCLinearInput.Sources
P:GameController.IGCLinearInput.Value
P:GameController.IGCLinearInput.ValueDidChangeHandler
Expand Down

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