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Releases: dvize/SPT-AILimit

1.8.0

07 Jul 21:50

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SPT 3.9.0
Reminder that questing bots has its own implementation of AI Limit.

1.7.1

03 Apr 15:50

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SPT 3.8.0
Forgot to add a setting for ground zero. Thanks kickflips

v1.7.0

29 Mar 05:06

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SPT 3.8.0
Updated to allow map bot distance changes even in-raid instead of having to wait for next raid.

v1.6.2

04 Jan 00:02

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Updated to only search for changes in bots after the set number of in "Delay frames before recheck" bots setting.
Basically will check if any new bots have spawned and calculate distances and sorting after every 300 frames by default (AI Limit used to do this every frame).

Performance improvement of about 10 fps to old version of ai limit (according to one tester)

v1.6.1

20 Oct 18:09

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Updated for SPT 3.7.1 (just in case)
i think last version worked fine but whatever

v1.6.0 SPT 3.7.0

08 Oct 20:46

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Build for 3.7.0 release.
should have fixed it not working on next raid (i think).

v1.5.0

31 Jul 02:35

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Build for SPT 3.6.0

v1.4.9

27 Jun 22:08

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Added clearing the AI decision queue before disabling
(hopefully helps with stutters when re-enabling and garbled sound).

v1.4.8

23 Jun 16:01

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  1. Fixed the issue with bots moving passed the set distance limit. Thanks Nooky and Xantri!
  2. Fixed the issue with the location being detected wrong. Thanks Xantri
  3. Adjusted the default Factory limit to 60m

1.4.7

11 Jun 16:04

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1.4.7 Pre-release
Pre-release

Test Release with SAIN support