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[WIP] Config Cleanup #56

Merged
merged 64 commits into from
Jul 21, 2024
Merged

[WIP] Config Cleanup #56

merged 64 commits into from
Jul 21, 2024

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Trolldemorted
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@Trolldemorted Trolldemorted commented Nov 15, 2023

TODOs:

Related Issues:

@ldruschk
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ldruschk commented Apr 5, 2024

  * [ ]  prevent teams from reaching the vulnboxes before the game starts

https://askubuntu.com/questions/1212868/iptables-restricting-access-by-time

How about this? This could also help us get rid of the act of manually opening/closing the game network

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ldruschk commented Apr 5, 2024

ensure routers are properly reachable (local 0.0.0.0 appears to be working for only one of the 2 addresses? cc @ldruschk )

What exactly do you mean by that? If I recall correctly, using local 0.0.0.0 caused issues and setting the server to explicitly listen on a single IP address (that of the floating IP) worked around that issue. This, however, should not be a problem, since clients will always use the floating IP instead of the dynamic IP.

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ldruschk commented Apr 5, 2024

For my understanding, is the initialization with a default account (arkime:arkime) no longer necessary when using anonymous mode?

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ldruschk commented Jun 9, 2024

prevent teams from reaching the vulnboxes before the game starts

I gave this some though, we might want to use the hcloud firewall for this. We could use the firewall to block SSH traffic and delete that once the game starts.

To prevent the teams from accessing the vulnbox over the VPN, we could use a rule on the gateways that we need to manually remove once the game starts.

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ldruschk commented Jun 9, 2024

enable teams to reach their moloch through their openvpn

We would need to adjust the MASQUERADE rule to avoid masquerading traffic from the own team so that we could then use the source IP in the firewall on the vulnbox

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ldruschk commented Jun 9, 2024

don't throw traffic to engine (flagsub and ips.txt) into arkime

I think a simple and not ip host 10.0.13.37 in the tcpdump filter should suffice.

@ldruschk ldruschk merged commit 1f435ab into main Jul 21, 2024
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