-
Notifications
You must be signed in to change notification settings - Fork 166
Interpolate physically-mapped elements into VertexOnlyMesh #4213
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Conversation
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Thanks. I'm quite happy with the code. The test looks a little convoluted but that isn't as important as the rest of the source.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
LGTM (but maybe get someone else to verify the maths)
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
We should remove the bit about cell sizes for broader discussion, as it's not needed for this PR.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
This now looks absolutely fine. If the FIAT one can get merged then this can too.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I'm happy to do this after we merge FIAT (which still needs a test)
fb4de34
to
bc82efd
Compare
91444df
to
d33efa9
Compare
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
LGTM now.
Forcing through as only the broken link is holding this up (will fix later today) |
Description
This PR enables interpolation of physically-mapped elements into a
VertexOnlyMesh
.Depends on firedrakeproject/fiat#144