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This code defines a PuzzleState class to represent each state of the puzzle. It uses the A* search algorithm to find the shortest path from the initial state to the goal state. The Manhattan distance heuristic is used to guide the search. The solve_puzzle function returns the solution state, and the print_solution function prints the sequence of moves to solve the puzzle.
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from queue import PriorityQueue | ||
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class PuzzleState: | ||
def __init__(self, board, goal, moves=0, previous=None): | ||
self.board = board | ||
self.goal = goal | ||
self.moves = moves | ||
self.previous = previous | ||
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def __lt__(self, other): | ||
return self.priority() < other.priority() | ||
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def priority(self): | ||
return self.moves + self.manhattan() | ||
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def manhattan(self): | ||
distance = 0 | ||
for i in range(3): | ||
for j in range(3): | ||
if self.board[i][j] != 0: | ||
x, y = divmod(self.board[i][j] - 1, 3) | ||
distance += abs(x - i) + abs(y - j) | ||
return distance | ||
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def is_goal(self): | ||
return self.board == self.goal | ||
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def neighbors(self): | ||
neighbors = [] | ||
x, y = next((i, j) for i in range(3) for j in range(3) if self.board[i][j] == 0) | ||
directions = [(-1, 0), (1, 0), (0, -1), (0, 1)] | ||
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for dx, dy in directions: | ||
nx, ny = x + dx, y + dy | ||
if 0 <= nx < 3 and 0 <= ny < 3: | ||
new_board = [row[:] for row in self.board] | ||
new_board[x][y], new_board[nx][ny] = new_board[nx][ny], new_board[x][y] | ||
neighbors.append(PuzzleState(new_board, self.goal, self.moves + 1, self)) | ||
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return neighbors | ||
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def solve_puzzle(initial_board, goal_board): | ||
initial_state = PuzzleState(initial_board, goal_board) | ||
frontier = PriorityQueue() | ||
frontier.put(initial_state) | ||
explored = set() | ||
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while not frontier.empty(): | ||
current_state = frontier.get() | ||
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if current_state.is_goal(): | ||
return current_state | ||
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explored.add(tuple(map(tuple, current_state.board))) | ||
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for neighbor in current_state.neighbors(): | ||
if tuple(map(tuple, neighbor.board)) not in explored: | ||
frontier.put(neighbor) | ||
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return None | ||
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def print_solution(solution): | ||
steps = [] | ||
while solution: | ||
steps.append(solution.board) | ||
solution = solution.previous | ||
steps.reverse() | ||
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for step in steps: | ||
for row in step: | ||
print(' '.join(map(str, row))) | ||
print() | ||
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# Example usage | ||
initial_board = [ | ||
[1, 2, 3], | ||
[4, 0, 5], | ||
[7, 8, 6] | ||
] | ||
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goal_board = [ | ||
[1, 2, 3], | ||
[4, 5, 6], | ||
[7, 8, 0] | ||
] | ||
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solution = solve_puzzle(initial_board, goal_board) | ||
if solution: | ||
print("Solution found:") | ||
print_solution(solution) | ||
else: | ||
print("No solution found.") |
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