Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix normal map direction in 2D Lights and Shadows #1123

Conversation

Calinou
Copy link
Member

@Calinou Calinou commented Oct 17, 2024

  • Group Light2D nodes for easier dragging in the editor.

- Group Light2D nodes for easier dragging in the editor.
@Calinou Calinou added the bug label Oct 17, 2024
@Calinou Calinou merged commit edccce8 into godotengine:master Oct 18, 2024
1 check passed
@Calinou Calinou deleted the 2d-lights-and-shadows-fix-normal-map-direction branch October 18, 2024 21:30
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Wrong vertical axis in normal map for 2D Lights and Shadows demo
2 participants