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[ID-3851] fix: windows deeplink write location, warnings #524

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Merged
merged 1 commit into from
Jul 17, 2025

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nattb8
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@nattb8 nattb8 commented Jul 17, 2025

Summary

Fixes the write location for Windows deeplink-related files when the game is installed into Program Files, avoiding the need for elevated permissions. Also fixes some compiler warnings.

ID-3851

Customer Impact

Fixed Windows deeplink file write location for installs in Program Files, and resolved compiler warnings.

@nattb8 nattb8 enabled auto-merge July 17, 2025 02:33
@nattb8 nattb8 force-pushed the fix/windows-deeplink branch from 97ceb51 to 12c5494 Compare July 17, 2025 02:39
@nattb8 nattb8 merged commit 486b08f into main Jul 17, 2025
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@nattb8 nattb8 deleted the fix/windows-deeplink branch July 17, 2025 03:24
@github-actions github-actions bot added the fix label Jul 17, 2025
@moritz-mg
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This is unfortunately not a fix, it is now broken in another way (testing this with any build an any install location should reveal that it now tries to run the executable as well from within persistentDataPath - i.e. the .cmd file is written with the wrong data)

@moritz-mg
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var exeName = Application.productName + suffix;
Also, this is not correct. It's probably best to take System.Environment.GetCommandLineArgs()[0]

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3 participants