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in0finite committed May 31, 2020
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78 changes: 78 additions & 0 deletions .gitignore
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[Ll]ibrary/
[Tt]emp/
[Oo]bj/
[Tt]est/
[Bb]uild/
[Ss]onarQube/
sonarqube.cmd

# Autogenerated VS/MD solution and project files
/*.csproj
/*.unityproj
/*.sln
/*.suo
/*.user
/*.userprefs
/*.pidb
/*.pdb
/*.booproj
/.vs

# Built program and data
/*.exe
/*_Data
*.apk
*.unitypackage

# ============ #
# OS generated #
# ============ #
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
ehthumbs.db
Thumbs.db

# Unity3D generated meta files
*.pidb.meta

#Unity3D Generated File On Crash Reports
sysinfo.txt

# Custom

*.xml
.sonarqube/
SonarQube/
Build/Build_Data/StreamingAssets/
Assets/StreamingAssets/*.log
Assets/StreamingAssets/*.html
Assets/StreamingAssets/*.meta
Assets/FromAssetStore/LlamaSoftware/LightLod/Demo/
Assets/FromAssetStore/SpriteLights/Scenes/

# Clean-up

VS/
Assets/StreamingAssets/SAConsole/
Assets/Plugins/SAPI/
Assets/Plugins/SAPI.meta

# I have to except one html & log as example

**UnityVS**

#Assets/Standard Assets
#Assets/Standard Assets.meta
#Assets/Editor/ImageEffects
#Assets/Editor/ImageEffects.meta

#Assets/Scripts/Generated/*.cs
#Assets/Scripts/Generated/*.cs.meta

config.user.json
anim.txt
*.app
*.ppm
8 changes: 8 additions & 0 deletions Assets/Materials.meta

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76 changes: 76 additions & 0 deletions Assets/Materials/BarMaterial.mat
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m_Floats:
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m_Colors:
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8 changes: 8 additions & 0 deletions Assets/Materials/BarMaterial.mat.meta

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76 changes: 76 additions & 0 deletions Assets/Materials/GroundMaterial.mat
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
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m_ObjectHideFlags: 0
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m_PrefabInternal: {fileID: 0}
m_Name: GroundMaterial
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
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m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
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m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
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- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
8 changes: 8 additions & 0 deletions Assets/Materials/GroundMaterial.mat.meta

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8 changes: 8 additions & 0 deletions Assets/Plugins.meta

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Binary file added Assets/Plugins/GTAAudioSharp.dll
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30 changes: 30 additions & 0 deletions Assets/Plugins/GTAAudioSharp.dll.meta

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Binary file added Assets/Plugins/NVorbis.dll
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30 changes: 30 additions & 0 deletions Assets/Plugins/NVorbis.dll.meta

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Binary file added Assets/Plugins/Newtonsoft.Json.dll
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24 changes: 24 additions & 0 deletions Assets/Plugins/Newtonsoft.Json.dll.meta

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9 changes: 9 additions & 0 deletions Assets/Prefabs.meta

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