Releases: infidel-/cult
Releases · infidel-/cult
v6
- Commercial release on Steam
- New graphics!
- Tutorial mode
- Embedded manual with the table of contents
- Map scaling with mouse wheel
- Soon-to-be freely available Steam soundtrack
- Fullscreen mode
- Music volume buttons
- Automatically maximize map to window
- About page and link to the manual in the top menu
- Unveiling ritual - 1 priest, 5 virgins, 3 points. Reveals all cult origins on the map
- Sects
- Sacrifice Sect task - Level 2 task, sacrifices a sect to lower investigator willpower, destroying it in the process
- Harvest Sect task - Level 2 task, harvests a sect for resources, also destroying it
- Sect names are now more fun
- Sect AI can now sabotage rituals
- Sect growth formula changes
- There is now a chance to acquire a stash of resources for the cult on capturing its origin
- More people names
- Cult origins are now placed more fairly in separate map segments
- More mouse cursors
- Various balance tweaks here and there
- And plethora of fixes and UI tweaks
- ... including a long-standing bug with virgins gain when the amount of nodes is low (as it turns out, 0-1 virgins was a lie, folks, hehehe)