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This repository was archived by the owner on Nov 19, 2024. It is now read-only.

Releases: jochem-waque/LeagueConvert

LeagueBulkConvert v2.3.0

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@jochem-waque jochem-waque released this 30 Dec 22:09

The download for this release has been removed as this version is no longer supported. Please download a recent build from here https://github.com/Jochem-W/LeagueConvert/actions

This release was made very quickly to address two issues.

  • Target .NET 6.0 and change to a self-contained build
  • Fix compressed animations that use the same joint hash multiple times
  • Add option to import hash tables (quick fix, implementation isn't great)
  • Update all dependencies

You can uninstall .NET 5.0 if you previously installed it specifically for this program!

LeagueBulkConvert v2.2.0

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@jochem-waque jochem-waque released this 02 May 23:00
  • Rework update check
  • Update LeagueToolkit to 2.1.9
    • Version 3 binary files are now natively supported
  • General code improvements

LeagueBulkConvert requires the .NET 5.0 Runtime (x64)

LeagueBulkConvert v2.1.3

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@jochem-waque jochem-waque released this 20 Apr 00:41
  • Quick fix for crashes when checking for updates

LeagueBulkConvert requires the .NET 5.0 Runtime (x64)

LeagueBulkConvert v2.1.2

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@github-actions github-actions released this 03 Mar 12:32
  • Fix potential issues with textures and the 'Include hidden meshes' option

LeagueBulkConvert requires the .NET 5.0 Runtime (x64)

LeagueBulkConvert v2.1.1

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@github-actions github-actions released this 03 Mar 11:07
  • Updated default config, fixes possible texture issues with:
    • Battle Academia Ezreal (skin21)
    • Hextech Kassadin (skin14)
    • Lunar Eclipse Leona (skin11)
    • Solar Eclipse Leona (skin10)
    • Sand Wraith Pyke (skin1, skin2, skin3, skin4, skin5, skin6, skin7, skin8)
    • Galaxy Slayer Zed (skin13, skin24, skin25, skin26, skin27, skin28, skin29)
  • Prevent navigation during conversion

LeagueBulkConvert requires the .NET 5.0 Runtime (x64)

LeagueBulkConvert v2.1.0

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@jochem-waque jochem-waque released this 25 Feb 14:40
  • Allow conversion of WAD files other than champion WAD files
  • Add select all button to the WAD selection page
  • Improved logging

LeagueBulkConvert requires the .NET 5.0 Runtime (x64)

LeagueBulkConvert v2.0.0

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@jochem-waque jochem-waque released this 07 Feb 21:49
  • UI-overhaul:
    • Single window
    • WAD selection
  • Removed config.json

LeagueBulkConvert requires the .NET 5.0 Runtime (x64)

LeagueBulkConvert v1.7.2

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@jochem-waque jochem-waque released this 10 Jan 13:40
  • Prevent issues caused by the lack of a working internet connection

LeagueBulkConvert requires the .NET 5.0 Runtime (x64)

LeagueBulkConvert v1.7.1

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@jochem-waque jochem-waque released this 08 Jan 08:07
  • Also allow reading version 3 animation property bin files as if they are version 2

LeagueBulkConvert requires the .NET 5.0 Runtime (x64)

LeagueBulkConvert v1.7.0

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@jochem-waque jochem-waque released this 07 Jan 21:46
  • Allow reading version 3 property bin files as if they are version 2
  • Add an update checker
  • Update dependencies

LeagueBulkConvert requires the .NET 5.0 Runtime (x64)