At some point I was wondering what the fuzz was about regarding the 30 fps vs. 60 fps debate in Gaming. So I wrote a small C programme which shows an animation and allows the user to change the frame-rate on the fly. It allows switching between 15, 24, 30, 60, 75, and 120 fps. Just note that frame-rates higher than the refresh rate of your monitor have no effect.
The programme uses the following keybindings:
+: Increase frame-rate-: Decrease frame-rateQorESC: Quit programme
libsdl2libsdl2_imagelibsdl2_ttfimagemagick
The programme uses the MIT license which can be found in the accompanying
LICENSE file.
This excludes the Vera Sans font, the license of which can be found in
fonts/vera/COPYRIGHT.TXT.