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Unknown Game

I don't know what game this will be yet, but it will be made using Rust and with a custom game engine with Vulkan API.

Currently, it is a good start for a game engine for a particle-based physics game. I may come back to it at some point and see the project through, or maybe rewrite it in a different language.

Here are some really cool things that this engine does now:

  • Sand spills from my cursor
  • Sand falls at an increased speed with time (gravity works)
  • Particles can collide with each other and exchange velocity
  • Particles experience drag while traveling through the "air"
unknown-game-demo.mp4

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A basic physics/render engine written in Rust/Vulkan for sand falling simulators! (WIP)

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