This is a simple Websocket to TCP proxy, built on libuv.
git clone [email protected]:edwardchoh/ws-tcp-proxy.git
cd ws-tcp-proxy
make -j 4
On Mac, use MacOSX/ws-tcp-proxy.xcodeproj
The server accepts the following arguments:
./ws-tcp-proxy --local 0.0.0.0:8080 --remote 127.0.0.1:5000
- supports parsing of all websocket control and data frames from a stream
- evented io handled by libuv
- does not support HTTP beyond what is required for performing a websocket handshake
- builds on mac
- at startup only consumes 600KB of RAM on linux
- very small overhead per connection (need to measure)
- handshake performed using joyent http-parser which is very low overhead and fast
- only supports http://tools.ietf.org/html/rfc6455. is not backwards compatible
- proxies websocket to a remote host/port
- does not do any utf8 decoding for text frames. chunks of frame payloads are returned as pointers to char buffers whether they are binary or text
- support pausing of parser
- plan to add SSL support
- !!!!handle overflows on headers and header sizes!!!!
- allow user definable limits on headers and header sizes
- allow configuration of tcp backlog, nodelay, keepalive, connection limits, bandwidth throttling,
- daemonization
- websocket extension support
- older websocket version support (include base64)
- higher level api to deal with control frames and fragmented messages
- possibly add support for static file serving and http user modules
- tests
- benchmarks
- improve the make file to build and run tests
- clean and small websocket api for servers and clients
This project is inspired/copied from ws-uv (https://github.com/billywhizz/ws-uv.git)