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Archives of past projects and code snippets that are no longer in development

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Archives

A collection of past projects no longer in development.

Addiction

Mostly complete implementation of Addiction Solitaire built on an old version of Pargon running on the iPhone6

Bonkers

Incomplete implementation of a board game inspired by Bonkers

Grungy Sponge

Most recent in progress implementation of the sponge cleaning game and the original fla that started it all

Illinois James

The first ever "Game-in-a-Day" entry (created in high school) - get revenge on Caruthers for putting a "Kick-me" sign on you back, with a whip and boomerang

MonsterRPG Game Kit

A mostly complete framework for creating Monster RPGs in Unity which later became the more versitile PiRhoComposition

Population Zer0

Early years tank fighting in Flash with AI, complete with swf.

Project ManIA

A platformer prototype to test the 3D and PBR rendering capabilities of Pargon

Stick Games

My first ever game creations from 6th grade in Flash

Super Mario War

Several versions of The Art of War for various platforms and engines, including the most recent, almost complete version

Unfair Coin

An old iPhone app to trick you friends using voice recognition for coin flipping

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Archives of past projects and code snippets that are no longer in development

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