v2.10.0
What's Changed
- refactor: update texture processing to use time limit instead of item limit by @wouterlucas in #502
Warning:
Config option textureProcessingLimit has been renamed to textureProcessingTimeLimit as batch size is now dynamically determined based on available time in between frames. Default is set to 10 ms.
The textureProcessingLimit got introduced in version 2.9.0.
Full Changelog: v2.9.2...v2.10.0