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With this PR we add basic forwarding functionality for onion messages. It builds on PR #9868.

It adds OnionMessagePayload struct to the lnwire package.
It also depends on the not yet merged (PR 68)[https://github.com/lightningnetwork/lightning-onion/pull/68] in the lightning-onion package. For now it uses that package from a forked version.

The msgmux endpoint for onion messages is updated to parse the onion message packet, and forward the onion based on the acquired information.

The SubscribeOnionMessages endpoint is updated to pass along any decrypted information. This endpoint is currently solely meant for itests, although it could have practical use in the future.

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Summary of Changes

Hello @gijswijs, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed!

This pull request introduces the foundational functionality for forwarding onion messages within the Lightning Network. It integrates a new OnionMessage wire protocol message, enables its routing through the existing Sphinx onion processing infrastructure, and provides RPC endpoints for sending and subscribing to these messages. This work lays the groundwork for future application-layer protocols like BOLT12 offers, allowing for privacy-preserving communication beyond just payments.

Highlights

  • Onion Message Wire Protocol: Introduces a new lnwire.OnionMessage type to the wire protocol, enabling the transmission of onion-encrypted messages between Lightning Network nodes. This message type is distinct from HTLC-carrying onion packets and is designed for application-layer communication.
  • Sphinx Onion Processing Integration: Extends the existing Sphinx onion processing logic within htlcswitch/hop to correctly parse and handle OnionMessage payloads. This includes adapting the hop iterator to recognize onion messages, extracting forwarding information (such as the NextNodeID for node-based routing), and performing message-specific TLV validations.
  • New RPC Endpoints for Onion Messages: Adds SendOnionMessage and SubscribeOnionMessages to the LND RPC API. These new endpoints allow external applications and users to programmatically send onion messages to peers and subscribe to a stream of incoming onion messages, facilitating the development of new privacy-preserving communication features.
  • Dedicated Message Endpoint and Forwarding Logic: Implements a new onion_message.OnionEndpoint that integrates with the msgmux to process incoming lnwire.OnionMessages. This endpoint is responsible for decrypting the onion blob, determining if the message is for the local node or needs forwarding, and then either dispatching it to subscribers or relaying it to the next hop in the blinded path.
  • Enhanced Blinded Path Handling: Introduces specific logic for blinded paths within onion messages, including the addition of NextNodeID to ForwardingInfo. This ensures that onion messages, which do not carry payment-related information like CLTV deltas or amounts, are correctly processed and forwarded along their intended blinded routes.
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Code Review

This pull request introduces onion message forwarding, a significant feature that touches multiple parts of the codebase. The changes are generally well-structured, with new functionality encapsulated in the onion_message package and corresponding updates to lnwire, htlcswitch, and the RPC layer. The inclusion of integration tests for both direct and forwarded onion messages is a great addition. I've identified a few issues that need attention: a critical bug in handling dummy hops for onion messages, a high-severity issue with TLV decoding that could lead to panics, and a medium-severity issue regarding message routing logic that could cause confusion and potential bugs. Addressing these will improve the correctness and maintainability of the new functionality.

This message type is a message that carries an onion-encrypted payload
used for BOLT12 messages.
This commit creates the necessary endpoints for onion messages.
Specifically, it adds the following:

- `SendOnionMessage` endpoint to send onion messages.
- `SubscribeOnionMessages` endpoint to subscribe to incoming onion
  messages.

It uses the `msgmux` package to handle the onion messages.
The new wire message defines the OnionMessagePayload, FinalHopPayload,
ReplyPath, and related TLV encoding/decoding logic.
Use fork github.com/gijswijs/lightning-onion at commit fac332540872 to
include onion-messaging support before the upstream PR is merged.

This temporary replace in go.mod ensures compatibility with the current
module path while allowing local development and CI to build with the
new functionality.
With this commit we implement the logic to parse, decrypt, and forward
onion messages. It contains a refactor to its constructor to accept
dependencies like the onionProcessor and a message sender function.

In brontide.go and server.go it adds the plumbing to for passing through
the onionProcessor from the hop iterator and the SendOnionMessage
function to the OnionEndpoint's constructor.
Adds the NewNonFinalBlindedRouteDataOnionMessage function to create
blinded route data specifically for onion messages.
With this Update we change the SubscribeOnionMessages RPC to return a
stream of OnionMessageUpdate messages instead of OnionMessage. This way
we also send back the decrypted payload if any, so we can inspect that
in itests.
Adds the new integration test file to test forwarding of onion messages
through a multi-hop path.
@saubyk saubyk added this to the v0.21.0 milestone Sep 24, 2025
@saubyk saubyk added this to v0.21 Sep 24, 2025
@saubyk saubyk removed this from lnd v0.20 Sep 24, 2025
@saubyk saubyk moved this to In progress in v0.21 Sep 24, 2025
// NextNodeID is the public key of the next node in the route. This is
// used by onion messages that do not necessarily care about the channel
// ID.
NextNodeID *btcec.PublicKey
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I don't think we need to add this to the existing HTLC forwarding fabric at all. The only thing we care about for now is that we have a channel between the target peer (see my proposal on how we can lift this requirement).

In other words, we can make this a competely stand alone sub-system, using the actor package.

I described this in another PR, but we'd have two actors:

  • the processor:
    • In the readHandler, we read each onion message off the wire, then send it to the proecssor.
    • The processor takes the onion message, and transform it to figure out where to send it next. It sends it to an onion endpoint for each peer.
  • The onion endpoint:
    • When a peer connects, we make an instance of this actor, but only if it has the feature bit.
    • It just takes in the incoming message, and sends the onion message to the direct peer, via an interface.


// isOnionMessage is a flag that indicates whether the iterator is for
// an onion message.
isOnionMessage bool
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Same here, generally I think we can reduce the invasiveness of this diff, and make it much easier to review with my suggestion above.

return nil, routeRole, err
}
if !isOnionMessage {
relayInfo, err := routeData.RelayInfo.UnwrapOrErr(
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Yep, we wouldn't need to tangle with this code at all, just slightly duplicating the existing blinded paths processing code.

},
}

resps, err := o.onionProcessor.DecodeHopIterators(
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IIUC, this'll also actually cause us to hit disk for replay protection. Thinking about it a bit more: is any replay protection even defined for onion messaging?

// forwarding information for an onion message. It contains either
// next_node_id or short_channel_id for each non-final node. It MAY contain
// the path_id for the final node.
bytes encrypted_recipient_data = 5;
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If this is intended for users to consume, shouldn't this be decrypted?

OnionMessageServer *subscribe.Server

// OnionMsgSender is a function that sends an onion message to any peer.
OnionMsgSender func([33]byte, *btcec.PublicKey, []byte) error
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Why do we need this vs just the existing SendMessage method we have? It can submit just the dest and the wire message.

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@gijswijs, remember to re-request review from reviewers when ready

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