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rpcserver: check blockbeatDispatcher
when deciding isSynced
#9501
rpcserver: check blockbeatDispatcher
when deciding isSynced
#9501
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blockbeatDispatcher
when deciding isSynced
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There's a flake in the itest which will be fixed in #9448. |
Add a new method `CurrentHeight` to query the current best height of the dispatcher.
This commit changes `GetInfo` to include `blockbeatDispatcher`'s current state when deciding whether the system is synced to chain. Previously we check the best height against the wallet and the channel graph, we should also do this to the blockbeat dispatcher to make sure the internal consumers are also synced to the best block.
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Nice, LGTM 🎉
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very nice!
This PR changes
GetInfo
to includeblockbeatDispatcher
's current state when deciding whether the system is synced to chain. Previously we check the best height against the wallet and the channel graph, we should also do this to the blockbeat dispatcher to make sure the internal consumers are also synced to the best block.I think this also fixes a few itest flakes due to blocks being mined too fast and the subsystems are not in sync, such as #9486.