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12 changes: 12 additions & 0 deletions LongWarOfTheChosen/Localization/XComGame.int
Original file line number Diff line number Diff line change
Expand Up @@ -8124,3 +8124,15 @@ FriendlyName="Icarus Armor"
FriendlyNamePlural="Icarus Armors"
BriefSummary="The flight components recovered from the Archon King, when combined with our standard-issue armor systems, result in an armored suit with high damage resistance and improved mobility. The built-in propulsion system allows temporary flight, enabling the wearer to rapidly change locations."
TacticalText="<Bullet/> The Icarus Armor allows a soldier to instantly leap to a new location.\n<Bullet/> Wearing this armor has a chance to panic Archons encountered in combat."

[Justice X2AbilityTemplate]
LocFriendlyName="Justice"
LocLongDescription="Use the Grapple to pull a humanoid target to you and deliver a <Ability:SecondaryWeaponName/> strike."
LocHelpText="Use the Grapple to pull a humanoid target to you and deliver a <Ability:SecondaryWeaponName/> strike."
LocPromotionPopupText="<Bullet/> Justice is a great way to pull an enemy out of position.<br/><Bullet/> The <Ability:SecondaryWeaponName/> strike is guaranteed to hit if the pull is successful, and a graze counts as a success.<br/><Bullet/> Justice does not benefit from the ripjack aim bonus, but instead gets a bonus +<Ability:JUSTICE_HIT_BONUS/> aim.<br/><Bullet/> An open space adjacent to the Skirmisher is needed to use Justice.<br/><Bullet/> Justice has a <Ability:SelfCooldown/> turn cooldown."

[SkirmisherVengeance X2AbilityTemplate]
LocFriendlyName="Wrath"
LocLongDescription="Use the Grapple to pull yourself to an enemy and deliver a <Ability:SecondaryWeaponName/> strike."
LocHelpText="Use the Grapple to pull yourself to an enemy and deliver a <Ability:SecondaryWeaponName/> strike."
LocPromotionPopupText="<Bullet/> Wrath adds extra mobility for the Skirmisher, and can be used while the Grapple is on cooldown.<br/><Bullet/> The <Ability:SecondaryWeaponName/> strike is guaranteed to hit if the Grapple is successful, and a graze counts as a success.<br/><Bullet/> Wrath does not benefit from the ripjack aim bonus, but instead gets a bonus +<Ability:WRATH_HIT_BONUS/> aim.<br/><Bullet/> An open space adjacent to the enemy is needed to use Wrath.<br/><Bullet/> Wrath has a <Ability:SelfCooldown/> turn cooldown."
Original file line number Diff line number Diff line change
Expand Up @@ -5444,6 +5444,12 @@ static function bool AbilityTagExpandHandler(string InString, out string OutStri
case 'ANTICIPATION_MELEE_DAMAGE_REDUCTION':
Outstring = string(int(class'X2LWAbilitiesModTemplate'.default.MELEE_DAMAGE_REDUCTION));
return true;
case 'JUSTICE_HIT_BONUS':
Outstring = string(class'X2Ability_SkirmisherAbilitySet'.default.JUSTICE_HIT_BONUS);
return true;
case 'WRATH_HIT_BONUS':
Outstring = string(class'X2Ability_SkirmisherAbilitySet'.default.WRATH_HIT_BONUS);
return true;
default:
return false;
}
Expand Down Expand Up @@ -8104,4 +8110,4 @@ exec function TedTest_ClearUnitInventories()
}

`GAMERULES.SubmitGameState(NewGameState);
}
}