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2026-01-24 v0.1.8.3

  • Updated game to 1.18.2 Vanilla Standard, absent the Eastern map additions

Activities:

  • Added dynamic backgrounds for "Animal Sacrifice" activities

Traditions:

  • "Tamiltay" tradition unlocks Runestones, mimicking the Tamil's culture features in CK2 WtWSMS

Culture:

  • Languages:
    • Added Avestan language as part of the Iranic branch of Indo-European

Religion:

  • Added Nastika Religion:
    • Added Nastika as a separate Dharmic religion without Multireligious Interweaving, representing an offshoot of Sramanic traditions like Jainism and Buddhism
      • This subsumes the Ajivika and Ajnana philosophical schools, giving them more precise tenet effects
      • General Features:
        • Virtues: Temperate, Cynical, Content
        • Sins: Arrogant, Arbitrary, Vengeful
        • Male Dominated, Pluralist, Lay Clergy, Polytheist, Agnostic, Teachings of the Sramanas, Multireligious Interweaving
      • Faiths: Ajivika, Lokayata, Ajnana
    • Added "Dravidian Paganism" to the Adivasi religion, covering the pre-Shaktism beliefs of the South Dravidian peoples
      • Tenets: Adoricism, Adaptive, Ancestor Worship, Rajadharma Right to Rule, Inscribed Monuments doctrine, and Shaktism doctrine, the last modeling the evolution to Medieval Tamil Shaktism
    • Merged Sanamahsim Paganism with Sedism to better align with Vanilla CK3
  • Tenets:
    • "Gnosticism" Tenet and "Gnosis" Christian Doctrine unlock "Reincarnation" Tenet if selected during faith creation
    • "Megalithic Constructions" Tenet unlocks Runestone Raising decision
    • Monasticism, Aniconism are unavailable to Nastika faiths
    • Gave "Alexandrian Catechism" a new localization for Hellenism and made available to Hellenics with "Humanistic Philosophy" Doctrines
  • Liturgical Languages:
    • Added Liturgical Languages for some Christian, Jewish, and Buddhist Faiths
    • This influences the languages priests are required to know
    • Different Christian Rites unlock different liturgical languages
      • Latin, Greek, Abyssinian, Coptic, and Aramaic, depending on the Rite chosen
    • Hindu and Jain faiths have Sanskirt as a Liturgical Language
    • Chinese, Magadhi Prakrit for Buddhists, depending on Buddhist Canon
    • Avestan for Zoroastrians
  • Holy Sites:
    • Added another Kerala holy site for Dravidian Paganism, mirroring Jersualem's effects instead of the overpowered Vanilla Kerala effect
  • Doctrines:
    • Theism Doctrine:
      • Added "Monist" as a Theism doctrine for certain faiths with an explicit Monist or Pantheist outlook
        • Treats other religious families and same family as astray and bans holy wars, requires Pluralist outlook
      • Added "Agnostic" as a Theism doctrine for Nastika faiths
        • Treats other faiths as astray and forbids holy wars
      • Added "Polytheistic Syncretism" as a Theism doctrine for Hellenic faiths
        • Treats, and is treated by, Polytheist, Polytheistic Syncretic, and Monist faiths as Astray instead of Hostile, requires Pluralist outlook
      • All of these doctrines require a Pluralist Religious Attitude Doctrine
    • Added "Inscribed Monuments" Doctrine allowing for "Raise Runestone" decision for Norse Pagan, Scythian Pagan, Indian Tribal Pagan, and Celtic Pagan faiths
    • Added "Humanistic Philosophy" Doctrine for Platonism and Stoicism, treating "Teachings of the Srmanas" and "Humanistic Philosophy" Doctrines as Astray and giving some features of Literalism
    • Added "Teachings of the Srmanas", treating faiths of the same religion as Righteous, Faiths with "Humanistic Philosophy" doctrine as astray, Buddhist and Jain faiths considered astray, Monasticism and Aniconism features, and clergy are always monks
    • Christian Doctrines:
      • Added type hints to explain what Christian Doctrine selections play into which other doctrines
      • Added "Ge'ez Rite" to model Ethiopia's unique liturgical situation
      • Local Rite adds 5 opinion to county opinion
      • No Rite adds 5% piety per month
    • Buddhist Canons:
      • Added "Sectarians" Doctrine for Maitreya Buddhism, making them consider other Buddhists
    • Right to Rule Doctrines:
      • "Right to Rule" doctrines moved to Ritual Doctrines category
      • Rajadharma is available to the Dharmic Religion, Faiths with Eastern Syncretism, and Faiths with Eastern Pagan Doctrine, or a faith that already has the doctrine
      • Khvarenah is available to the Mazdan Religion, Faiths with Zoroastrian Syncretism, "Ancient Iranian Pantheon" Doctrine, or a faith that already has the doctrine
    • Made "Multireligious Interweaving" doctrine consider Eastern Pagans to be Astray instead of Hostile, Nastika faiths Hostile instead of Astray
  • Various Faith modifications:
    • Celtic Paganism:
      • Uses "Cranial Trophies" Tenet if "All Under Heaven" DLC is available, otherwise uses "Human Sacrifice" Tenet
      • Has "Inscribed Monuments" Doctrine
    • Added appropriate Buddhist canons to new Buddhist faiths
    • Added Ge'ez Rite to Ethiopian Orthodoxy, Antinomianism Doctrine to Antinomianism
    • Hellenic Mystery Religions use "Spiritual, Revokable" Clerical Doctrine
    • Cybellianism uses "Equal" doctrine
    • Vaishnavism replaces "Monasticism" with "Preservation" Tenet
    • Adivasi faiths have "Inscribed Monuments" doctrine
    • Illyrian Paganism uses "Mandatory Pilgrimage" doctrine, in line with the descriptions emphasis on holy places
    • Mingism has "Supersessionism" Dualist Doctrine
    • Stoicism replaces "Cosmopolitanism" Tenet with "Ritual Suicide" Tenet, "Literalism" Tenet replaced with "Harmonious Society" Tenet with "All Under Heaven" DLC, otherwise "Philosophical School" Tenet, uses "Monism" doctrine
    • Pythagoreanism replaces "Literalism" Tenet replaced with "Philosophical School" Tenet, uses "Monism" doctrine
    • Platonism replaces "Literalism" Tenet replaced with "Philosophical School" Tenet, replaces "Cosmopolitanism" with "Patron Gods", uses "Monism" doctrine
    • Shaivism replaces "Esotericism" Tenet with "Sacred Destruction" Tenet
    • Hellenism replaces "Interpretatio Romana" Tenet with "Esotericism" Tenet
    • Shaktism (both kinds) have "Equal" and "Clerical Gender: Either" doctrines
    • Shrautism replaces "Esotericism" with "Ritual Celebrations"

Traits:

  • Erudite, Imposing, Perceptive, Absentminded, Tall, Agile, Wrymouth, Harelip, Deaf, Ambidextrous, Left-handed, Melodious Voice, Powerful Voice, Calm Voice are all physical traits
  • Tall, Harelip, Wrymouth, Deaf, Ambidextrous, Left-Handed are congenital traits
  • Tall, Harelip, Wrymouth, and Enarei have portrait effects

Events:

  • Event backgrounds and animations have been overhauled

History:

  • Overhauled the religious landscape in Southern India
  • Hunnic Slav vassals are now tributaries
  • Mandala government implemented for the Pyu statelets
  • Touched up history of Dafydd of Elmet, Saint Patrick
  • Historic commanders touched up
  • General character history improvements

GUI:

  • Created a new "Structural" Doctrine group in the Faith views, putting certain doctrines that relate the nature of the faith to others as well as temporal power

GFX:

  • Fixed up some COAs
  • Lots of new decision graphics added and overhauled
  • Overhauled religious clothing extensively
  • Changed various other graphics

Localization:

  • Added special flavorization for "Harmonious Society" for Hellenic Philosophies
  • Added special flavorization for "Sacred Lies" Tenet for Nastika faiths
  • Title holder flavorization greatly overhauled
  • Relabeled "Kulturbund" as "Heritage Continuum"
  • Updated localizations for Christian Court Chaplains to be correct
  • Added appropriate localizations for Stele depending on cultural language groups & heritages
  • Various other minor localization improvements

Tweaks:

  • Removed blocker on landed vassals being on the council for Rajamandala governments, as the opinion penalty is now implicit regardless of trigger
  • The Vegetarian trait has no implicit piety now; all piety rewards are from one's faith's view of Vegetarianism
  • Balaskan culture uses "Zealous Pagans" Tradition instead of "Strong Believers" Tradition
  • Block adoption of Mandala government for Centralized governments
  • Ensured priests traits are applied appropriately
  • Mystical Birthright Tenet is available to all Steppe Religions
  • "Sun Worship" Tenet is made available Hindu Faiths with the "Saurism" doctrine
  • Sacred Destruction increases lifetime subjugation limit by one
  • "Create Kingdom of Israel" decision adds "Divine Right" Right to Rule doctrine to the faith of the former

Bug Fixes:

  • Fixed various localization issues
  • Docetism has no liturgical right
  • No longer able to change your Theism Doctrine when creating a Rite so that it differs from your head of faith. No more Dyophysite Trinitarian Polytheist Rites, thank you very much.
  • Fixed being able to adopt Mandala government before entering the Late Antiquity Era
  • Fixed the Tuyuhun flipping to tribal day 1
  • Fixed a failed cooldown removal for certain personal deity selections
  • Fixed various tradition bugs relating to poetry lifestyle
  • Fixed a bug where landless adventurers with a specific mission got the generic event
  • Fixed a bug with permanent tributaries not transferring correctly in some wars
  • Fixed an issue with religion conversion selection
  • Fixed a bug with Adoricism Tenet's show conditions
  • Hedonism, Ritual Celebrations Tenets includes Festival Piety parameter

LT-Rascek and others added 11 commits January 20, 2026 21:44
- Updated game to 1.18.2 Vanilla Standard, absent the Eastern map additions

Localization:
- Relabeled "Kulturbund" as "Heritage Continuum"

Tweaks:
- Mystical Birthright Tenet is available to all Steppe Religions
- Sacred Destruction increases lifetime subjugation limit by one

Bugs:
- Fixed a bug where landless adventurers with a specific mission got the generic event
- Fixed a bug with permanent tributaries not transferring correctly in some wars
- Fixed an issue with religion conversion selection.
- Fixed a bug with Adoricism Tenet's show conditions
- Hedonism, Ritual Celebrations Tenets includes Festival Piety parameter
- Sun Worship is made available Hindu Faiths with the "Saurism" doctrine

Co-Authored-By: ATP-Kraken <34113921+atp-kraken@users.noreply.github.com>
2026-MM-DD v0.1.8.3
-----------
- Updated game to 1.18.2 Vanilla Standard, absent the Eastern map additions

Activities:
- Added dynamic backgrounds for "Animal Sacrifice" activities

Traditions:
- "Tamil Thai" tradition unlocks Runestones, mimicking the Tamil's culture features in CK2 WtWSMS

Culture:
- Languages:
   - Added Avestan language as part of the Iranic branch of Indo-European

Religion:
- Various Pagan Faiths unlock "Raise Runestones" Decision:
   - Norse Paganism, Scythian Paganism
- Tenets:
   - "Gnosticism" Tenet and "Gnosis" Christian Doctrine unlock "Reincarnation" Tenet if selected during faith creation
   - "Megalithic Constructions" Tenet unlocks Runestone Raising decision
- Liturgical Languages:
   - Added Liturgical Languages for some Christian, Jewish, and Buddhist Faiths
   - This influences the languages priests are required to know
   - Different Christian Rites unlock different liturgical languages
      - Latin, Greek, Abyssinian, Coptic, and Aramaic, depending on the Rite chosen
   - Hindu and Jain faiths have Sanskirt as a Liturgical Language
   - Chinese, Magadhi Prakrit for Buddhists, depending on Buddhist Canon
   - Avestan for Zoroastrians
- Doctrines:
   - "Right to Rule" doctrines moved to Ritual Doctrines category
   - Added "Inscribed Monuments" Doctrine allowing for "Raise Runestone" decision
- Christian Doctrines:
   - Added type hints to explain what Christian Doctrine selections play into which other doctrines
   - Added "Ge'ez Rite" to model Ethiopia's unique liturgical situation
   - Local Rite adds 5 opinion to county opinion
   - No Rite adds 5% piety per month
- Buddhist Canons:
   - Added "No Canon" Doctrine for Maitreya Buddhism
- Right to Rule Doctrines:
   - Rajadharma is available to the Dharmic Religion, Faiths with Eastern Syncretism, and Faiths with Eastern Pagan Doctrine, or a faith that already has the doctrine
   - Khvarenah is available to the Mazdan Religion, Faiths with Zoroastrian Syncretism, "Ancient Iranian Pantheon" Doctrine, or a faith that already has the doctrine
- Various Faith modifications:
   - Celtic Paganism:
      - Uses "Cranial Trophies" Tenet if "All Under Heaven" DLC is available, otherwise uses "Human Sacrifice" Tenet
      - Has "Inscribed Monuments" Doctrine
   - Added appropriate Buddhist canons to new Buddhist faiths
   - Added Ge'ez Rite to Ethiopian Orthodoxy, Antinomianism Doctrine to Antinomianism
   - Hellenic Mystery Religions use "Spiritual, Revokable" Clerical Doctrine
   - Cybellianism uses "Equal" doctrine
   - Vaishnavism replaces "Monasticism" with "Preservation" Tenet
   - Adivasi faiths have "Inscribed Monuments" doctrine
   - Illyrian Paganism uses "Mandatory Pilgrimage" doctrine, in line with the descriptions emphasis on holy places
   - Mingism has "Supersessionism" Dualist Doctrine

Traits:
- Erudite, Imposing, Perceptive, Absentminded, Tall, Agile, Wrymouth, Harelip, Deaf, Ambidextrous, Left-handed, Melodious Voice, Powerful Voice, Calm Voice are all physical traits
- Tall, Harelip, Wrymouth, Deaf, Ambidextrous, Left-Handed are congenital traits
- Tall, Harelip, Wrymouth, and Enarei have portrait effects

Events:
- Event backgrounds and animations have been overhauled

History:
- Hunnic Slav vassals are now tributaries
- Mandala government implemented for the Pyu statelets
- Touched up history of Dafydd of Elmet, Saint Patrick
- Historic commanders touched up
- General character history improvements

GUI:
- Created a new "Structural" Doctrine group in the Faith views, putting certain doctrines that relate the nature of the faith to others as well as temporal power

GFX:
- Fixed up some COAs
- Lots of new decision graphics added and overhauled
- Overhauled religious clothing extensively
- Changed various other graphics

Localization:
- Title holder flavorization greatly overhauled
- Relabeled "Kulturbund" as "Heritage Continuum"
- Updated localizations for Christian Court Chaplains to be correct
- Added appropriate localizations for Stele depending on cultural language groups & heritages
- Various other minor localization improvements

Tweaks:
- Ensured priests traits are applied appropriately
- Mystical Birthright Tenet is available to all Steppe Religions
- "Sun Worship" Tenet is made available Hindu Faiths with the "Saurism" doctrine
- Sacred Destruction increases lifetime subjugation limit by one
- "Create Kingdom of Israel" decision adds "Divine Right" Right to Rule doctrine to the faith of the former

Bug Fixes:
- Fixed being able to adopt Mandala government before entering the Late Antiquity Era
- Fixed the Tuyuhun flipping to tribal day 1
- Fixed a failed cooldown removal for certain personal deity seelctions
- Fixed various tradition bugs relating to poetry lifestyle
- Fixed a bug where landless adventurers with a specific mission got the generic event
- Fixed a bug with permanent tributaries not transferring correctly in some wars
- Fixed an issue with religion conversion selection.
- Fixed a bug with Adoricism Tenet's show conditions
- Hedonism, Ritual Celebrations Tenets includes Festival Piety parameter
Religion:
- Added Nastika Religion:
   - Added Nastika as a separate Dharmic religion, representing an offshoot of Sramanic traditions like Jainism and Buddhism
      - This subsumes the Ajivika and Ajnana philosophical schools, giving them more precise tenet effects
      - General Features:
         - Virtues:  Temperate, Cynical, Content
         - Sins: Arrogant, Arbitrary, Vengeful
         - Male Dominated, Pluralist, Lay Clergy, Polytheist, Agnostic, Teachings of the Sramanas, Multireligious Interweaving
      - Faiths: Ajivika, Lokayata, Ajnana
- Tenets:
   - Monasticism, Aniconism are unavailable to Nastika faiths
   - Gave "Alexandrian Catechism" a new localization for Hellenism and made available to Hellenics with "Humanistic Philosophy" Doctrines
   - Theism Doctrine:
      - Added "Monist" as a Theism doctrine for certain faiths with an explicit Monist or Pantheist outlook
         - Treats other religious families and same family as astray and bans holy wars
      - Added "Agnostic" as a Theism doctrine for Nastika faiths
         - Treats other faiths as astray and forbids holy wars
      - Both these doctrines require a Pluralist Religious Attitude Doctrine
Faith Tweaks:
   - Stoicism replaces "Cosmopolitanism" Tenet with "Ritual Suicide" Tenet, "Literalism" Tenet replaced with "Harmonious Society" Tenet with "All Under Heaven" DLC, otherwise "Philosophical School" Tenet, uses "Monism" doctrine
   - Pythagoreanism replaces "Literalism" Tenet replaced with "Philosophical School" Tenet, uses "Monism" doctrine
   - Platonism replaces "Literalism" Tenet replaced with "Philosophical School" Tenet, replaces "Cosmopolitanism" with "Patron Gods", uses "Monism" doctrine
   - Shaivism replaces "Esotericism" Tenet with "Sacred Destruction" Tenet

Localization:
- Added special flavorization for "Harmonious Society" for Hellenic Philosophies
- Added special flavorization for "Sacred Lies" Tenet for Nastika faiths

Bug Fixes:
- No longer able to change your Theism Doctrine when creating a Rite so that it differs from your head of faith. No more Dyophysite Trinitarian Polytheist Rites, thank you very much.
@LT-Rascek LT-Rascek merged commit 906a43f into master Jan 25, 2026
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3 participants