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0.1.8.3 #145
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- Updated game to 1.18.2 Vanilla Standard, absent the Eastern map additions Localization: - Relabeled "Kulturbund" as "Heritage Continuum" Tweaks: - Mystical Birthright Tenet is available to all Steppe Religions - Sacred Destruction increases lifetime subjugation limit by one Bugs: - Fixed a bug where landless adventurers with a specific mission got the generic event - Fixed a bug with permanent tributaries not transferring correctly in some wars - Fixed an issue with religion conversion selection. - Fixed a bug with Adoricism Tenet's show conditions - Hedonism, Ritual Celebrations Tenets includes Festival Piety parameter - Sun Worship is made available Hindu Faiths with the "Saurism" doctrine Co-Authored-By: ATP-Kraken <34113921+atp-kraken@users.noreply.github.com>
2026-MM-DD v0.1.8.3
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- Updated game to 1.18.2 Vanilla Standard, absent the Eastern map additions
Activities:
- Added dynamic backgrounds for "Animal Sacrifice" activities
Traditions:
- "Tamil Thai" tradition unlocks Runestones, mimicking the Tamil's culture features in CK2 WtWSMS
Culture:
- Languages:
- Added Avestan language as part of the Iranic branch of Indo-European
Religion:
- Various Pagan Faiths unlock "Raise Runestones" Decision:
- Norse Paganism, Scythian Paganism
- Tenets:
- "Gnosticism" Tenet and "Gnosis" Christian Doctrine unlock "Reincarnation" Tenet if selected during faith creation
- "Megalithic Constructions" Tenet unlocks Runestone Raising decision
- Liturgical Languages:
- Added Liturgical Languages for some Christian, Jewish, and Buddhist Faiths
- This influences the languages priests are required to know
- Different Christian Rites unlock different liturgical languages
- Latin, Greek, Abyssinian, Coptic, and Aramaic, depending on the Rite chosen
- Hindu and Jain faiths have Sanskirt as a Liturgical Language
- Chinese, Magadhi Prakrit for Buddhists, depending on Buddhist Canon
- Avestan for Zoroastrians
- Doctrines:
- "Right to Rule" doctrines moved to Ritual Doctrines category
- Added "Inscribed Monuments" Doctrine allowing for "Raise Runestone" decision
- Christian Doctrines:
- Added type hints to explain what Christian Doctrine selections play into which other doctrines
- Added "Ge'ez Rite" to model Ethiopia's unique liturgical situation
- Local Rite adds 5 opinion to county opinion
- No Rite adds 5% piety per month
- Buddhist Canons:
- Added "No Canon" Doctrine for Maitreya Buddhism
- Right to Rule Doctrines:
- Rajadharma is available to the Dharmic Religion, Faiths with Eastern Syncretism, and Faiths with Eastern Pagan Doctrine, or a faith that already has the doctrine
- Khvarenah is available to the Mazdan Religion, Faiths with Zoroastrian Syncretism, "Ancient Iranian Pantheon" Doctrine, or a faith that already has the doctrine
- Various Faith modifications:
- Celtic Paganism:
- Uses "Cranial Trophies" Tenet if "All Under Heaven" DLC is available, otherwise uses "Human Sacrifice" Tenet
- Has "Inscribed Monuments" Doctrine
- Added appropriate Buddhist canons to new Buddhist faiths
- Added Ge'ez Rite to Ethiopian Orthodoxy, Antinomianism Doctrine to Antinomianism
- Hellenic Mystery Religions use "Spiritual, Revokable" Clerical Doctrine
- Cybellianism uses "Equal" doctrine
- Vaishnavism replaces "Monasticism" with "Preservation" Tenet
- Adivasi faiths have "Inscribed Monuments" doctrine
- Illyrian Paganism uses "Mandatory Pilgrimage" doctrine, in line with the descriptions emphasis on holy places
- Mingism has "Supersessionism" Dualist Doctrine
Traits:
- Erudite, Imposing, Perceptive, Absentminded, Tall, Agile, Wrymouth, Harelip, Deaf, Ambidextrous, Left-handed, Melodious Voice, Powerful Voice, Calm Voice are all physical traits
- Tall, Harelip, Wrymouth, Deaf, Ambidextrous, Left-Handed are congenital traits
- Tall, Harelip, Wrymouth, and Enarei have portrait effects
Events:
- Event backgrounds and animations have been overhauled
History:
- Hunnic Slav vassals are now tributaries
- Mandala government implemented for the Pyu statelets
- Touched up history of Dafydd of Elmet, Saint Patrick
- Historic commanders touched up
- General character history improvements
GUI:
- Created a new "Structural" Doctrine group in the Faith views, putting certain doctrines that relate the nature of the faith to others as well as temporal power
GFX:
- Fixed up some COAs
- Lots of new decision graphics added and overhauled
- Overhauled religious clothing extensively
- Changed various other graphics
Localization:
- Title holder flavorization greatly overhauled
- Relabeled "Kulturbund" as "Heritage Continuum"
- Updated localizations for Christian Court Chaplains to be correct
- Added appropriate localizations for Stele depending on cultural language groups & heritages
- Various other minor localization improvements
Tweaks:
- Ensured priests traits are applied appropriately
- Mystical Birthright Tenet is available to all Steppe Religions
- "Sun Worship" Tenet is made available Hindu Faiths with the "Saurism" doctrine
- Sacred Destruction increases lifetime subjugation limit by one
- "Create Kingdom of Israel" decision adds "Divine Right" Right to Rule doctrine to the faith of the former
Bug Fixes:
- Fixed being able to adopt Mandala government before entering the Late Antiquity Era
- Fixed the Tuyuhun flipping to tribal day 1
- Fixed a failed cooldown removal for certain personal deity seelctions
- Fixed various tradition bugs relating to poetry lifestyle
- Fixed a bug where landless adventurers with a specific mission got the generic event
- Fixed a bug with permanent tributaries not transferring correctly in some wars
- Fixed an issue with religion conversion selection.
- Fixed a bug with Adoricism Tenet's show conditions
- Hedonism, Ritual Celebrations Tenets includes Festival Piety parameter
Religion:
- Added Nastika Religion:
- Added Nastika as a separate Dharmic religion, representing an offshoot of Sramanic traditions like Jainism and Buddhism
- This subsumes the Ajivika and Ajnana philosophical schools, giving them more precise tenet effects
- General Features:
- Virtues: Temperate, Cynical, Content
- Sins: Arrogant, Arbitrary, Vengeful
- Male Dominated, Pluralist, Lay Clergy, Polytheist, Agnostic, Teachings of the Sramanas, Multireligious Interweaving
- Faiths: Ajivika, Lokayata, Ajnana
- Tenets:
- Monasticism, Aniconism are unavailable to Nastika faiths
- Gave "Alexandrian Catechism" a new localization for Hellenism and made available to Hellenics with "Humanistic Philosophy" Doctrines
- Theism Doctrine:
- Added "Monist" as a Theism doctrine for certain faiths with an explicit Monist or Pantheist outlook
- Treats other religious families and same family as astray and bans holy wars
- Added "Agnostic" as a Theism doctrine for Nastika faiths
- Treats other faiths as astray and forbids holy wars
- Both these doctrines require a Pluralist Religious Attitude Doctrine
Faith Tweaks:
- Stoicism replaces "Cosmopolitanism" Tenet with "Ritual Suicide" Tenet, "Literalism" Tenet replaced with "Harmonious Society" Tenet with "All Under Heaven" DLC, otherwise "Philosophical School" Tenet, uses "Monism" doctrine
- Pythagoreanism replaces "Literalism" Tenet replaced with "Philosophical School" Tenet, uses "Monism" doctrine
- Platonism replaces "Literalism" Tenet replaced with "Philosophical School" Tenet, replaces "Cosmopolitanism" with "Patron Gods", uses "Monism" doctrine
- Shaivism replaces "Esotericism" Tenet with "Sacred Destruction" Tenet
Localization:
- Added special flavorization for "Harmonious Society" for Hellenic Philosophies
- Added special flavorization for "Sacred Lies" Tenet for Nastika faiths
Bug Fixes:
- No longer able to change your Theism Doctrine when creating a Rite so that it differs from your head of faith. No more Dyophysite Trinitarian Polytheist Rites, thank you very much.
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2026-01-24 v0.1.8.3
Activities:
Traditions:
Culture:
Religion:
Traits:
Events:
History:
GUI:
GFX:
Localization:
Tweaks:
Bug Fixes: