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Michał Wilczyński edited this page Sep 13, 2016
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Custom UI components for Unity3D game engine. Intended to fill the gap of some missing, yet useful UI components.
## Getting started
You have two options to use UnityUIComponents in your project:
- download repository, launch /src/Localwire.UnityUIComponents.sln and build project in Release mode, then copy
Localwire.UnityUIComponents.dll
over to your project's Assets folder - download repository, navigate to examples in /examples/Localwire.UnityUIComponents.Examples/Assets/DLLs/ and copy over
Localwire.UnityUIComponents.dll
to your project's Assets folder
## Available components * **[Autocomplete Textbox](../Autocomplete-Textbox)** - query any source (defined by yourself) while typing into `InputField` and display results matching input