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Michał Wilczyński edited this page Sep 13, 2016 · 4 revisions

UnityUIComponents

Custom UI components for Unity3D game engine. Intended to fill the gap of some missing, yet useful UI components.


## Getting started

You have two options to use UnityUIComponents in your project:

  • download repository, launch /src/Localwire.UnityUIComponents.sln and build project in Release mode, then copy Localwire.UnityUIComponents.dll over to your project's Assets folder
  • download repository, navigate to examples in /examples/Localwire.UnityUIComponents.Examples/Assets/DLLs/ and copy over Localwire.UnityUIComponents.dll to your project's Assets folder

## Available components * **[Autocomplete Textbox](../Autocomplete-Textbox)** - query any source (defined by yourself) while typing into `InputField` and display results matching input
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