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When using with bevy-inspector-egui this crate crashes since the EguiContexts are different versions.

I also changed the rendering order of the console window to bottom-to-top so there is no need for a hard coded text editor height. Otherwise I would have had to try to figure out the new height because apparently it changed in the update.

this makes this compartible with bevy-egui-inspector
that way we don't need to know how tall the text input is going to be
in advance.
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Added PR for #108

@lanastara lanastara force-pushed the update_to_bevy_egui_0_38 branch from f0bfdcc to a9e5c5e Compare November 29, 2025 09:47
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