Just a simple game engine made in C++ and OpenGL.
Link model is taken from here https://www.models-resource.com/nintendo_64/
NOTE: Current version in this repository is unstable and will probably not compile properly, please download the latest stable release from the Releases
tab.
This project is no longer actively maintained.
- Model Loading ( assimp )
- Scalable API design
- Simple lighting
- Skybox
- Input system with joystick support ( glfw )
- Logging and some debug features
- Event-driven
- Pretty basic LUA Scripting (WIP)
- Physics
- Sound
- Multithreading
- World structuring/rendering
This project requires the following libraries :
GLFW3
GLEW
GLM
GLi
Assimp
Freetype
Simply run make
and it will generate the binaries in the build/
folder.
Needs to be implemented.