Skip to content

seeded random numbers? #109

Description

@ianstormtaylor

I love the Random helpers in this library, but I'm looking to use them for generative art, and I need a way to create seeded random numbers for consitent, repeatable outputs.

I was wondering if you'd be open to having an extra optional argument added to the functions. For example:

// from...
function bernoulli(p = 0.5) {}

// to...
function bernoulli(p = 0.5, random = Math.random) {}

So for example in p5.js you could do:

let r = Random.bernoulli(0.5, p.random)

Alternatively, the existing random helpers could be refactored to be a class that can be instantiated as well as used as static methods. So you could do:

let random = new Random(p.random)
let r = random.bernoulli()

Which might be nicer.

This would also make it easy to use libraries like seedrandom or seed-random too.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions