Version 0.1 Alpha
Pre-release
Pre-release
This includes the very beginnings of the slicing algorithm. It can now slice a 3D model, and output SVG files of each of the layers. There are still a few issues:
- It doesn't yet take into account triangles which lie exactly on a plane. This leads to problems where there are gaps in the edges...
- It cannot yet work out which parts of a model need to be filled in and which bits don't
- It doesn't yet output G-Code 😦