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@Rijicho Rijicho commented Apr 23, 2022

Supports TextMeshProUGUI component on UGUI canvas.

If the source TMP_Text is TextMeshProUGUI,

  • Replace Transform components on proxy GameObjects (and their parent) with RectTransform components
  • Use canvas-space position instead of world position for ProxyTransform's Position property

Also added example scenes for TextMeshProUGUI.

@Rijicho Rijicho marked this pull request as ready for review April 24, 2022 05:46
@Rijicho Rijicho changed the title [WIP] Support TextMeshProUGUI for v2.0.0 Support TextMeshProUGUI for v2.0.0 Apr 24, 2022
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