Skip to content

Releases: mimvoid/spritesExporter

v0.3.0

01 Dec 00:03

Choose a tag to compare

0.3.0

Changed

  • Rename the plugin to Sprites Exporter to distinguish it from Spritesheet Exporter going forward.
    The code has been extensively refactored, the UI overhauled, and new features added. However, the
    name remains similar to pay homage to its origins.
  • Rewire UI signals (exporting is noticeably more responsive) (1ad3539)
  • Lazy load dialog window (72d78bc)
  • Limit start and end frame spin boxes' values to each other (ebe364b)

Fixed

  • Fix frame spin boxes initializing with 0 instead of Auto (c12f369)

Full Changelog: v0.2.0...v0.3.0

v0.2.0

13 Nov 04:13

Choose a tag to compare

0.2.0

Changed

  • Enable column or row sizing for both horizontal and vertical directions (5593a36)
  • Shorten tooltips for quicker reading (b2dac58)

Full Changelog: v0.1.0...v0.2.0

v0.1.0

09 Aug 03:16

Choose a tag to compare

This marks the first release of this Spritesheet Exporter fork!

0.1.0

Added

  • Add ability to export only unique frames (839c5e7)
  • Add sprite padding and clipping (991ed8a)
  • Add custom base name option (9915b21)

Changed

  • Breaking: Only set columns with horizontal placement, only set rows with vertical placement (ff0a43a)
  • Change path operations to respect user's file extension (9053518)
  • Overhaul dialog widget UI

Fixed

  • Fix occasional empty sprite (13b8e07)
  • Check if there is an active document before doing anything (f287ceb)