It is a P.O.C. of a 2D game made in C++ with GCC compiler and SDL2 libs.
No one engine was used to create this. The sprites, tilesets and some linear pixels was coded and using SDL as a renderer.
If you are using Debian linux, install the SDL2 libs running install-dsl.sh
.
On Windows OS, you could install the libs and compile using MinGW.
On the MacOS systems, you can install SDL libs using homebrew.
Just run sh compile.sh
, it invokes gcc compiler with the links and after the compilation,
it will execute the bin file.