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33 changes: 33 additions & 0 deletions .github/workflows/test.yml
Original file line number Diff line number Diff line change
Expand Up @@ -10,6 +10,7 @@ env:
GODOT_VERSION: 4.2.2
GODOT_STATUS: stable
GODOT_LINUX_URL: https://github.com/godotengine/godot-builds/releases/download/4.2.2-stable/Godot_v4.2.2-stable_linux.x86_64.zip
GODOT_MACOS_URL: https://github.com/godotengine/godot-builds/releases/download/4.2.2-stable/Godot_v4.2.2-stable_macos.universal.zip

jobs:
smoke-test:
Expand Down Expand Up @@ -82,3 +83,35 @@ jobs:
set -euo pipefail
./.tools/Godot_v4.2.2-stable_linux.x86_64 --headless --path . --script res://tests/test_e2e.gd > e2e-tests.log 2>&1
cat e2e-tests.log

macos-validation:
name: macOS validation
runs-on: macos-latest
steps:
- uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6

- name: Download Godot
shell: bash
run: |
set -euo pipefail
mkdir -p .tools
curl -fsSL "$GODOT_MACOS_URL" -o /tmp/godot_macos.zip
unzip -oq /tmp/godot_macos.zip -d .tools/
chmod +x .tools/Godot_v4.2.2-stable_macos.universal/Godot.app/Contents/MacOS/Godot

- name: Verify Godot binary
shell: bash
run: |
set -euo pipefail
.tools/Godot_v4.2.2-stable_macos.universal/Godot.app/Contents/MacOS/Godot --version

- name: Run headless smoke test
shell: bash
run: |
set -euo pipefail
timeout 15 .tools/Godot_v4.2.2-stable_macos.universal/Godot.app/Contents/MacOS/Godot --headless --path . --fixed-fps 60 --quit-after 300 > smoke.log 2>&1
if grep -E "SCRIPT ERROR|ERROR:" smoke.log; then
echo "Smoke test logged an engine/script error" >&2
cat smoke.log >&2
exit 1
fi
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