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Update pxt.json, beets.md, farming.md, fishing.md, rails.md, ravager.…
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neonerz committed Oct 27, 2020
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3 changes: 2 additions & 1 deletion beets.md
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## Step 1
Something keeps getting into the garden and taking beets. Have the Agent build a fence around the farm to keep out whatever is doing it.

#### ~ tutorialhint
The ``||hoc2020:place fence behind||`` block will place a fence block behind the Agent.
The ``||hoc2020:agent move||`` block will move the agent in whatever direction you specify.
The ``||hoc2020:agent move||`` block will move the Agent in whatever direction you specify.
The ``||hoc2020:turn agent||`` block will turn the Agent either left or right.
The ``||loops:repeat||`` block will allow you to repeat a set of blocks multiple times.

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5 changes: 3 additions & 2 deletions farming.md
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### @hideIteration true
### @explicitHints true

# Teach Farming
# Building a farm.

## Step 1
The villagers agreed to teach the illagers how to farm, but first they need farmland setup. Have the Agent replace the rest of the dirt with farmland.

#### ~ tutorialhint
The ``||hoc2020:till soil below||`` block will till the dirt block below the Agent.
The ``||hoc2020:agent move||`` block will move the agent in whatever direction you specify.
The ``||hoc2020:agent move||`` block will move the Agent in whatever direction you specify.
The ``||hoc2020:turn agent||`` block will turn the Agent either left or right.
The ``||loops:repeat||`` block will allow you to repeat a set of blocks multiple times.

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4 changes: 3 additions & 1 deletion fishing.md
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## Step 1
Build the frame of a dock that's 6 blocks long and 4 blocks wide.

#### ~ tutorialhint
The ``||hoc2020:move and place||`` block will move the agent forward and then place a wood plank below.
The ``||hoc2020:agent move||`` block will move the agent in whatever direction you specify.
The ``||hoc2020:agent move||`` block will move the Agent in whatever direction you specify.
The ``||hoc2020:turn agent||`` block will turn the Agent either left or right.

```ghost
hoc2020.placePlanks()
hoc2020.moveAgent()
hoc2020.turnAgent()
```
```template
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2 changes: 1 addition & 1 deletion pxt.json
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"tutorial-info-cache.json"
],
"targetVersions": {
"target": "1.5.45",
"target": "1.5.46",
"targetId": "minecraft"
},
"supportedTargets": [
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5 changes: 3 additions & 2 deletions rails.md
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### @hideIteration true
### @explicitHints true

# Lay down some rails
# Lay down some rails.

## Step 1
Create an easier way to get between both towns by placing minecart rails through the tunnel.

#### ~ tutorialhint
The ``||hoc2020:place rail below||`` block will place a rail under the Agent.
The ``||hoc2020:agent move||`` block will move the agent in whatever direction you specify.
The ``||hoc2020:agent move||`` block will move the Agent in whatever direction you specify.
The ``||hoc2020:turn agent||`` block will turn the Agent either left or right.
The ``||loops:repeat||`` block will allow you to repeat a set of blocks multiple times.

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2 changes: 1 addition & 1 deletion ravager.md
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### @hideIteration true
### @explicitHints true

# Introduct the ravager
# Introduce the ravager.

## Step 1
The villagers are scared of ravagers. Help them get over their bias by allowing them to meet the ravager. Use the Agent to lead it to each villager with an arrow above their head.
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6 changes: 4 additions & 2 deletions t1.md
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### @hideIteration true
### @explicitHints true

# Move the Agent
# Move the Agent.

## Step 1
Before we could get started, lets learn the basics. Move the Agent onto the gold block.
Before we could get started, lets learn the basics. Move the Agent onto the gold block.

*All activities include helpful hints on how to use blocks. Left-Click the lightbulb to view them.*

#### ~ tutorialhint
Use the ``||hoc2020:agent move||`` block to move the Agent forward.
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6 changes: 4 additions & 2 deletions t2.md
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### @hideIteration 1
### @explicitHints 1

# Plant a sapling
# Plant a sapling.

## Step 1
Accept the gift from the townfolk and plant it on the grass.
Accept the gift from the townfolk and plant it on the grass.

*Don't forget to left-click the lightbulb for a hint!*

#### ~ tutorialhint
Use the ``||hoc2020:accept gift||`` block to receive the sappling from the town.
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