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Merge pull request #29 from o3de/stabilization/2210
Merge stabilization/2210 into main Signed-off-by: Alex Peterson <[email protected]>
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_savebackup/ | ||
_savebackup/ | ||
.mayaSwatches/ | ||
*.swatches | ||
[Bb]uild/ | ||
[Cc]ache/ | ||
[Uu]ser/ |
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# Copyright (c) Contributors to the Open 3D Engine Project. | ||
# For complete copyright and license terms please see the LICENSE at the root of this distribution. | ||
# | ||
# SPDX-License-Identifier: Apache-2.0 OR MIT | ||
# | ||
|
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{ | ||
"Tags": ["Android"], | ||
"android_settings" : { | ||
"package_name" : "org.o3de.NetSoakTest", | ||
"version_number" : 1, | ||
"version_name" : "1.0.0.0", | ||
"orientation" : "landscape" | ||
} | ||
} |
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# Copyright (c) Contributors to the Open 3D Engine Project. | ||
# For complete copyright and license terms please see the LICENSE at the root of this distribution. | ||
# | ||
# SPDX-License-Identifier: Apache-2.0 OR MIT | ||
# | ||
|
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{ | ||
"Tags": ["Linux"] | ||
} |
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# Copyright (c) Contributors to the Open 3D Engine Project. | ||
# For complete copyright and license terms please see the LICENSE at the root of this distribution. | ||
# | ||
# SPDX-License-Identifier: Apache-2.0 OR MIT | ||
# | ||
|
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{ | ||
"Tags": ["Mac"] | ||
} |
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# Copyright (c) Contributors to the Open 3D Engine Project. | ||
# For complete copyright and license terms please see the LICENSE at the root of this distribution. | ||
# | ||
# SPDX-License-Identifier: Apache-2.0 OR MIT | ||
# | ||
|
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{ | ||
"Tags": ["Windows"] | ||
} |
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# Copyright (c) Contributors to the Open 3D Engine Project. | ||
# For complete copyright and license terms please see the LICENSE at the root of this distribution. | ||
# | ||
# SPDX-License-Identifier: Apache-2.0 OR MIT | ||
# | ||
|
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{ | ||
"Tags": ["iOS"] | ||
} |
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# | ||
# Copyright (c) Contributors to the Open 3D Engine Project. | ||
# For complete copyright and license terms please see the LICENSE at the root of this distribution. | ||
# | ||
# SPDX-License-Identifier: Apache-2.0 OR MIT | ||
# | ||
# | ||
|
||
# File to tweak compiler settings before compiler detection happens (before project() is called) | ||
# We dont have PAL enabled at this point, so we can only use pure-CMake variables | ||
if("${CMAKE_HOST_SYSTEM_NAME}" STREQUAL "Linux") | ||
include(cmake/Platform/Linux/CompilerSettings_linux.cmake) | ||
endif() |
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