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caterpillar

Foundry module for creating snakes, looong monsters,(or even players?) . Modify a token, drag it onto the canvas and it automatically creates a head and many body segments. Move its head and the body follows.

Create your "head" actor, edit its prototype token #1 and enable “caterpillar”, and set a length (in number of segments) #2. Change over to the appearance tab (#3), and select images for the body and rear tokens (#4).

Drag your actor onto the scene, and it will automatically generate all the tail tokens.

ezgif-3-8b8ac8a7fc

Demonstration:

Caterpillar

Do you like this module?; then please support me at Patreon.

Would you like to show off your creations or ask questions about the module feel free to drop in at my discord channel

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Foundry module for creating looong monsters (or even players?) . Set up your head, body and rear token, and they will follow each other when you move its head.

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