Releases: oOve/pushable
10.0.2
10.0.1
V10 compatible version.
What's Changed
- Improved german translation by @Rufmord in #11
- add japanese localization (author: のらせす) by @BrotherSharper in #13
New Contributors
- @Rufmord made their first contribution in #11
- @BrotherSharper made their first contribution in #13
Full Changelog: 1.2.0...10.0.1
1.2.0
Issues fixed:
- Stability issues.
- Now only transformation changes will deny movement
- As a GM you pushables will never deny you movement
- Text color on error messages.
Full Changelog: 1.1.1...1.2.0
1.1.1
Added a setting per token, pullable. Tokens can now not be pulled unless this token is marked as such.
If your token fails to push or pull a token, and its movement is canceled, your token will "say why", as a scrollable text.
With the help of brunocalado we got this module translated to Brazilian Portuguese.
Backend.
- Cleaned up settings, making them more uniform
- Moved module from a regular script, to a ES Module, hopefully avoiding namespace clashes with other modules.
- Implemented support for localization and language files. Do you want Pushables in your language?, send me a message.
1.1.0
Added a setting per token, pullable. Tokens can now not be pulled unless this token is marked as such.
If your token fails to push or pull a token, and its movement is canceled, your token will "say why", as a scrollable text.
With the help of brunocalado we got this module translated to Brazilian Portuguese.
Backend.
- Cleaned up settings, making them more uniform
- Moved module from a regular script, to a ES Module, hopefully avoiding namespace clashes with other modules.
- Implemented support for localization and language files. Do you want Pushables in your language?, send me a message.
1.0.4
1.0.3
Pushables can now also be pulled, default: hold down key 'p'.
Settings (only available at GMs) for push limit, and wether pulling is enabled.
Clients can choose which key to hold down for pulling.
Tokens of differing size should also work.
Bugfixes. Should now push non-grid-aligned boxes. They will be aligned in the direction of pushing.
If something should be pushed, but is not ,check the debug-log for the reason why its not.