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9 changes: 2 additions & 7 deletions swords_'n_Magic_and_Stuff/README.md
Original file line number Diff line number Diff line change
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Grab your friends and set out for adventure in a world of swords, magic, and stuff. Discover tons of cool loot, uncover hidden secrets, and meet new friends and foes along the way. Make your mark and find a place to call home in this cute, multiplayer, open world RPG.

## Console
Because there is not yet a real console this egg uses a wrapper that prints the log file to the console but it is a continue loop so it will keep sending the contents of the latest log file to the console. The console does not accept any input.

There is a 30 seconds timeout before the wrapper will try to start the server as it needs to wait until the log file is written and the first lines are writen to that file.

## first start
Because of the wrapper the first start of the console will show no logs. On first start wait for vcrun2019 to install. Then hit restart.
## Logs
The server logs are piped from `SNM2020/Saved/Logs/SNM2020.log` to the console. The console does not accept any input.

## Server Ports

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Original file line number Diff line number Diff line change
Expand Up @@ -4,17 +4,18 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2025-12-20T05:15:41+00:00",
"exported_at": "2026-06-10T13:16:03+00:00",
"name": "Swords 'n Magic and Stuff",
"author": "josdekurk@gmail.com",
"description": "Grab your friends and set out for adventure in a world of swords, magic, and stuff. Discover tons of cool loot, uncover hidden secrets, and meet new friends and foes along the way. Make your mark and find a place to call home in this cute, multiplayer, open world RPG",
"features": null,
"description": "Grab your friends and set out for adventure in a world of swords, magic, and stuff. Discover tons of\ncool loot, uncover hidden secrets, and meet new friends and foes along the way. Make your mark and\nfind a place to call home in this cute, multiplayer, open world RPG",
"features": [
"steam_disk_space"
],
"docker_images": {
"Wine": "ghcr.io\/parkervcp\/yolks:wine_latest"
"Wine Latest": "ghcr.io\/pelican-eggs\/yolks:wine_latest"
},
"file_denylist": [],
"startup": "wine \/home\/container\/SNM2020\/Binaries\/Win64\/SNMASServer-Win64-Shipping.exe -port={{SERVER_PORT}} -QueryPort={{QUERY_PORT}} -log",
"image": null,
"startup": "wine \/home\/container\/SNM2020\/Binaries\/Win64\/SNMASServer-Win64-Shipping.exe -port={{SERVER_PORT}} -QueryPort={{QUERY_PORT}} -log & SNM_PID=$!; until [ -f \/home\/container\/SNM2020\/Saved\/Logs\/SNM2020.log ]; do sleep 1; done; tail -f -n +1 \/home\/container\/SNM2020\/Saved\/Logs\/SNM2020.log --pid=$SNM_PID",
"config": {
"files": "{}",
"startup": "{\n \"done\": \"Succeeded to create Steam session with ID\"\n}",
Expand All @@ -23,12 +24,32 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\nmkdir -p \/mnt\/server\/SNM2020\/Saved\/Config\/WindowsServer\/\r\n\r\nif [ ! -f \/mnt\/server\/SNM2020\/Saved\/Config\/WindowsServer\/Game.ini ]\r\nthen\r\n echo \"The config file does not yet exists, making a new one\"\r\n mv \/mnt\/server\/SNM2020\/Content\/Docs\/Dedicated-Server-Game.ini \/mnt\/server\/SNM2020\/Saved\/Config\/WindowsServer\/Game.ini\r\nelse\r\n echo \"Old config file found. Replacing it with a up to date one but a backup will be made\"\r\n mv \/mnt\/server\/SNM2020\/Saved\/Config\/WindowsServer\/Game.ini \/mnt\/server\/SNM2020\/Saved\/Config\/WindowsServer\/Game-$(date \"+%Y.%m.%d-%H.%M.%S\").ini.old\r\n mv \/mnt\/server\/SNM2020\/Content\/Docs\/Dedicated-Server-Game.ini \/mnt\/server\/SNM2020\/Saved\/Config\/WindowsServer\/Game.ini\r\nfi\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"script": "#!\/bin\/bash\n# steamcmd Base Installation Script\n#\n# Server Files: \/mnt\/server\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\n\n##\n#\n# Variables\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\n#\n ##\n\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\n#apt -y update\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\n\n## just in case someone removed the defaults.\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\n echo -e \"steam user is not set.\\n\"\n echo -e \"Using anonymous user.\\n\"\n STEAM_USER=anonymous\n STEAM_PASS=\"\"\n STEAM_AUTH=\"\"\nelse\n echo -e \"user set to ${STEAM_USER}\"\nfi\n\n## download and install steamcmd\ncd \/tmp\nmkdir -p \/mnt\/server\/steamcmd\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\ncd \/mnt\/server\/steamcmd\n\n# SteamCMD fails otherwise for some reason, even running as root.\n# This is changed at the end of the install process anyways.\nchown -R root:root \/mnt\nexport HOME=\/mnt\/server\n\n## install game using steamcmd\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\n\n## set up 32 bit libraries\nmkdir -p \/mnt\/server\/.steam\/sdk32\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\n\n## set up 64 bit libraries\nmkdir -p \/mnt\/server\/.steam\/sdk64\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\n\n## add below your custom commands if needed\nmkdir -p \/mnt\/server\/SNM2020\/Saved\/Config\/WindowsServer\/\n\nif [ ! -f \/mnt\/server\/SNM2020\/Saved\/Config\/WindowsServer\/Game.ini ]\nthen\n echo \"The config file does not yet exists, making a new one\"\n mv \/mnt\/server\/SNM2020\/Content\/Docs\/Dedicated-Server-Game.ini \/mnt\/server\/SNM2020\/Saved\/Config\/WindowsServer\/Game.ini\nelse\n echo \"Old config file found. Replacing it with a up to date one but a backup will be made\"\n mv \/mnt\/server\/SNM2020\/Saved\/Config\/WindowsServer\/Game.ini \/mnt\/server\/SNM2020\/Saved\/Config\/WindowsServer\/Game-$(date \"+%Y.%m.%d-%H.%M.%S\").ini.old\n mv \/mnt\/server\/SNM2020\/Content\/Docs\/Dedicated-Server-Game.ini \/mnt\/server\/SNM2020\/Saved\/Config\/WindowsServer\/Game.ini\nfi\n\n\n## install end\necho \"-----------------------------------------\"\necho \"Installation completed...\"\necho \"-----------------------------------------\"",
"container": "ghcr.io\/pelican-eggs\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "WINDOWS_INSTALL",
"description": "",
"env_variable": "WINDOWS_INSTALL",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "App id",
"description": "",
"env_variable": "SRCDS_APPID",
"default_value": "2058450",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Auto update",
"description": "Auto update the server on startup",
Expand All @@ -40,33 +61,43 @@
"field_type": "text"
},
{
"name": "Query port",
"description": "The port that Steam uses for clients to query the server (ping, etc)",
"env_variable": "QUERY_PORT",
"default_value": "27015",
"user_viewable": true,
"name": "WINEARCH",
"description": "",
"env_variable": "WINEARCH",
"default_value": "win64",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|",
"rules": "required|string|in:win32,win64",
"field_type": "text"
},
{
"name": "Reset time",
"description": "This is the number of days between resets.",
"env_variable": "SNM_DAYS_UNTIL_RESET",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"name": "WINEDEBUG",
"description": "",
"env_variable": "WINEDEBUG",
"default_value": "-all",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:32",
"field_type": "text"
},
{
"name": "Max players",
"description": "You can specify the maximum number of players",
"env_variable": "SNM_MAX_PLAYERS",
"default_value": "16",
"name": "WINETRICKS_RUN",
"description": "",
"env_variable": "WINETRICKS_RUN",
"default_value": "vcrun2019",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Query port",
"description": "The port that Steam uses for clients to query the server (ping, etc)",
"env_variable": "QUERY_PORT",
"default_value": "27015",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:16",
"rules": "required|string",
"field_type": "text"
},
{
Expand Down Expand Up @@ -100,63 +131,33 @@
"field_type": "text"
},
{
"name": "Reset time day",
"description": "This is the local time of day when the server will\r\nreset. The format is HH:MM, and it is 24 hour format.\r\nMidnight => 00:00, 10:30AM => 10:30, 4:30PM => 16:30",
"env_variable": "SNM_RESET_TIME_OF_DAY",
"default_value": "00:00",
"name": "Max players",
"description": "You can specify the maximum number of players",
"env_variable": "SNM_MAX_PLAYERS",
"default_value": "16",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "App id",
"description": "",
"env_variable": "SRCDS_APPID",
"default_value": "2058450",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"rules": "required|string|max:16",
"field_type": "text"
},
{
"name": "WINDOWS_INSTALL",
"description": "",
"env_variable": "WINDOWS_INSTALL",
"name": "Reset time",
"description": "This is the number of days between resets.",
"env_variable": "SNM_DAYS_UNTIL_RESET",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "WINEARCH",
"description": "",
"env_variable": "WINEARCH",
"default_value": "win64",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:win32,win64",
"field_type": "text"
},
{
"name": "WINEDEBUG",
"description": "",
"env_variable": "WINEDEBUG",
"default_value": "-all",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:32",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "WINETRICKS_RUN",
"description": "",
"env_variable": "WINETRICKS_RUN",
"default_value": "vcrun2019",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:64",
"name": "Reset time day",
"description": "This is the local time of day when the server will\r\nreset. The format is HH:MM, and it is 24 hour format.\r\nMidnight => 00:00, 10:30AM => 10:30, 4:30PM => 16:30",
"env_variable": "SNM_RESET_TIME_OF_DAY",
"default_value": "00:00",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
}
]
Expand Down
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