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6 changes: 3 additions & 3 deletions code/game/objects/items/storage/backpack.dm
Original file line number Diff line number Diff line change
Expand Up @@ -416,7 +416,7 @@
actions_types = list(/datum/action/item_action/zipper)
storage_type = /datum/storage/duffel
// How much to slow you down if your bag isn't zipped up
var/zip_slowdown = 1
var/zip_slowdown = 0.2
/// If this bag is zipped (contents hidden) up or not
/// Starts enabled so you're forced to interact with it to "get" it
var/zipped_up = TRUE
Expand Down Expand Up @@ -644,8 +644,8 @@
inhand_icon_state = "duffel-syndieammo"
storage_type = /datum/storage/duffel/syndicate
resistance_flags = FIRE_PROOF
// Less slowdown while unzipped. Still bulky, but it won't halve your movement speed in an active combat situation.
zip_slowdown = 0.3
// Less slowdown while unzipped. Still bulky, but it won't penalize your movement speed greatly in an active combat situation.
zip_slowdown = 0.1
// Faster unzipping. Utilizes the same noise as zipping up to fit the unzip duration.
unzip_duration = 0.5 SECONDS
unzip_sfx = 'sound/items/zip/zip_up.ogg'
Expand Down
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