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Sync to U152.1 network_settings
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Game methods 1 modified. Biglobby methods, no changes.
Formatting changes for style consistency.
Deleted original network settings file, not required.
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polarathene committed Dec 10, 2017
1 parent fb6796f commit 0155e03
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Showing 4 changed files with 36 additions and 2,366 deletions.
Binary file modified BigLobby - original + biglobby__ prefix - set 128 max player.pdmod
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4 changes: 2 additions & 2 deletions pdmod src/BigLobby - Set Player limit to 128.txt
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
@Name BigLobby - Set Player limit to 128 v2.46
@Name BigLobby - Set Player limit to 128 v2.47
@Author Kwhali
@Description Original file + All peer max id and the preplanning colour index have been set from 4 to 128, marked with `biglobby__` prefix.
@Version 1.15

;Files included in this project
settings/network.network_settings : mod\network.network_settings
settings/network.network_settings : mod/network.network_settings
70 changes: 34 additions & 36 deletions pdmod src/mod/network.network_settings
Original file line number Diff line number Diff line change
Expand Up @@ -41,7 +41,20 @@
</message>

<message name="join_request_reply" delivery="ordered" receiver="connection">
<param type="int" min="0" max="15" /> <!-- Reply info 0 == may not join, 1 == ok, 2 == kicked, 3 == game started, 4 = map not owned, 5 = full, 6 = low lvl, 7 = wrong game version, 8 = authentication failed, 9 = banned, 10 == modded -->
<!-- Reply info
0 == may not join,
1 == ok,
2 == kicked,
3 == game started,
4 = map not owned,
5 = full,
6 = low lvl,
7 = wrong game version,
8 = authentication failed,
9 = banned,
10 = modded
-->
<param type="int" min="0" max="15" />
<param type="int" min="0" max="15" /> <!-- Peer id ~=0 when accepted -->
<param type="string" /> <!-- My character -->
<param type="int" min="1" max="127" /> <!-- level index -->
Expand Down Expand Up @@ -158,7 +171,7 @@
</message>

<message name="set_auto_assault_ai_trade" delivery="ordered" receiver="connection" check="server_to_client">
<param type="string" /> <!-- Criminal name -->
<param type="string" /> <!-- Criminal name -->
<param type="float" min="0" max="180" step="0.1" exact="false" /> <!-- time -->
</message>

Expand Down Expand Up @@ -283,12 +296,12 @@
<!-- LOOT DROP -->
<message name="feed_lootdrop" delivery="ordered" receiver="connection">
<param type="int" min="1" max="128" /> <!-- global value -->
<param type="string" /> <!-- item category -->
<param type="string" /> <!-- item id -->
<param type="int" min="1" max="10" /> <!-- max pc -->
<param type="int" min="0" max="10" /> <!-- item pc, 0=INITIALIZE -->
<param type="int" min="0" max="10" /> <!-- left card pc, 0=JOKER -->
<param type="int" min="0" max="10" /> <!-- right card pc, 0=JOKER -->
<param type="string" /> <!-- item category -->
<param type="string" /> <!-- item id -->
<param type="int" min="1" max="10" /> <!-- max pc -->
<param type="int" min="0" max="10" /> <!-- item pc, 0=INITIALIZE -->
<param type="int" min="0" max="10" /> <!-- left card pc, 0=JOKER -->
<param type="int" min="0" max="10" /> <!-- right card pc, 0=JOKER -->
</message>

<message name="set_selected_lootcard" delivery="ordered" receiver="connection">
Expand Down Expand Up @@ -425,7 +438,7 @@

<message name="set_equipped_weapon" delivery="ordered" receiver="unit">
<param type="unit" /> <!-- user unit -->
<param type="int" min="1" max="512"/> <!-- weapon type index -->
<param type="int" min="1" max="512"/> <!-- weapon type index -->
<param type="string" /> <!-- blueprint_string -->
<param type="string" /> <!-- cosmetic id -->
</message>
Expand Down Expand Up @@ -1459,11 +1472,12 @@

<message name="server_unlock_asset" delivery="ordered" receiver="unit" check="client_to_server">
<param type="string" /> <!-- Asset id -->
<param type="bool"/> <!-- show chat notification -->
<param type="bool"/> <!-- show chat notification -->
</message>

<message name="sync_unlock_asset" delivery="ordered" receiver="unit" check="server_to_client">
<param type="string" /> <!-- Asset id -->
<param type="string" /> <!-- Asset id -->
<param type="bool"/> <!-- show chat notification -->
<param type="int" min="0" max="15" /> <!-- Peer ID -->
</message>

Expand Down Expand Up @@ -2076,7 +2090,6 @@
<param type="float" step="0.001" /> <!-- duration -->
</message>


<message name="sync_underbarrel_switch" receiver="unit" delivery="reliable">
<param type="int" /> <!-- Weapon slot -->
<param type="string" /> <!-- Underbarrel weapon id -->
Expand Down Expand Up @@ -2213,35 +2226,22 @@


<message name="sync_carry_set_position_and_throw" delivery="ordered" receiver="unit" check="server_to_client">
<param type="unit" /> <!-- Unit -->
<param type="unit" /> <!-- Unit -->
<param type="vector3" step="0.01" /> <!-- pos -->
<param type="vector3" step="0.01" /> <!-- dir -->
<param type="float" step="0.1" /> <!-- force -->
<param type="float" step="0.1" /> <!-- force -->
</message>



<message name="sync_player_installed_mod" delivery="reliable" receiver="connection">
<param type="int" min="0" max="15" /> <!-- Player -->
<param type="string" step="0.01" /> <!-- Mod id -->
<param type="int" min="0" max="15" /> <!-- Player -->
<param type="string" step="0.01" /> <!-- Mod id -->
<param type="longstring" step="0.01" /> <!-- Mod friendly name -->
</message>



<message name="sync_phalanx_vip_achievement_unlocked" delivery="reliable" receiver="connection" check="server_to_client">
<param type="string" /> <!-- achievement id -->
</message>










<message name="sync_tag_team" receiver="unit">
<param type="unit" /> <!-- tagged unit -->
<param type="unit" /> <!-- owner unit -->
Expand All @@ -2251,8 +2251,6 @@
<param type="unit" /> <!-- owner unit -->
</message>



<message name="sync_delayed_damage_hud" receiver="unit">
<param type="float" step="0.001" /> <!-- delayed damage -->
</message>
Expand All @@ -2270,15 +2268,15 @@
<rpc>
<message name="biglobby__kick_peer" delivery="ordered" receiver="biglobby__connection" check="server_to_client">
<param type="int" min="1" max="128" /> <!-- Peer id -->
<param type="int" min="0" max="15" /> <!-- Message id -->
<param type="int" min="0" max="15" /> <!-- Message id -->
</message>

<message name="biglobby__remove_peer_confirmation" delivery="ordered" receiver="biglobby__connection" check="client_to_server">
<param type="int" min="1" max="128" /> <!-- Peer id -->
</message>

<message name="biglobby__join_request_reply" delivery="ordered" receiver="biglobby__connection">
<param type="int" min="0" max="15" /> <!-- Reply info 0 == may not join, 1 == ok, 2 == kicked, 3 == game started, 4 = map not owned, 5 = full, 6 = low lvl, 7 = wrong game version, 8 = authentication failed, 9 = banned, 10 == modded -->
<param type="int" min="0" max="15" /> <!-- Reply info 0 == may not join, 1 == ok, 2 == kicked, 3 == game started, 4 = map not owned, 5 = full, 6 = low lvl, 7 = wrong game version, 8 = authentication failed, 9 = banned, 10 == modded -->
<param type="int" min="0" max="128" /> <!-- Peer id ~=0 when accepted -->
<param type="string" /> <!-- My character -->
<param type="int" min="1" max="127" /> <!-- level index -->
Expand Down Expand Up @@ -2382,8 +2380,8 @@
</message>

<message name="biglobby__sync_player_installed_mod" delivery="reliable" receiver="biglobby__connection">
<param type="int" min="0" max="128" /> <!-- Player -->
<param type="string" step="0.01" /> <!-- Mod id -->
<param type="int" min="0" max="128" /> <!-- Player -->
<param type="string" step="0.01" /> <!-- Mod id -->
<param type="longstring" step="0.01" /> <!-- Mod friendly name -->
</message>
</rpc>
Expand Down Expand Up @@ -2570,4 +2568,4 @@
</message>
</rpc>

</network>
</network>
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