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Sync to U144 network_settings
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1 method added, no changes to BigLobby.
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polarathene committed May 7, 2017
1 parent 213c43a commit 1369a7d
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Showing 3 changed files with 11 additions and 1 deletion.
Binary file modified BigLobby - original + biglobby__ prefix - set 128 max player.pdmod
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2 changes: 1 addition & 1 deletion pdmod src/BigLobby - Set Player limit to 128.txt
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@Name BigLobby - Set Player limit to 128 v2.41
@Name BigLobby - Set Player limit to 128 v2.42
@Author Kwhali
@Description Original file + All peer max id and the preplanning colour index have been set from 4 to 128, marked with `biglobby__` prefix.
@Version 1.15
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10 changes: 10 additions & 0 deletions pdmod src/mod/network.network_settings
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<param type="bool" /> <!-- Underbarrel active state -->
</message>

<message name="sync_spawn_smoke_screen" receiver="unit" delivery="reliable">
<param type="unit" /> <!-- Spawning unit -->
<param type="bool"/> <!-- Has dodge bonus -->
</message>

<message name="sync_ai_throw_bag" receiver="unit" delivery="ordered">
<param type="unit" /> <!-- AI unit -->
<param type="unit" /> <!-- carry unit -->
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<param type="int" min="0" max="127" /> <!-- Event ID -->
<param type="string" /> <!-- Asset ID -->
</message>

<message name="sync_special_character_material" receiver="unit" delivery="ordered">
<param type="unit" /> <!-- Character unit -->
<param type="string" /> <!-- Name of special material -->
</message>
</rpc>


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