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Bugfix by reverting a file to 2.32 version. The bugs caused by 2.33 were due to `self._player_slots = {}` in `_missionbriefinggui` which is avoidable but the "reduction" /hook did not provide much value. With `_menulobbyrenderer`, the issue was that `self:_entered_menu()` gets called at the end preventing an easy reduction via hook. Bad Overkill!
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Original file line number | Diff line number | Diff line change |
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@@ -3,11 +3,11 @@ | |
"description": "Increase the player limit of a lobby from the original 4.", | ||
"author": "Polarathene", | ||
"contact": "[email protected]", | ||
"version": "2.35", | ||
"version": "2.36", | ||
"priority" : 400, | ||
"updates": [ | ||
{ | ||
"revision": 2.35, | ||
"revision": 2.36, | ||
"identifier": "bkin-biglobby" | ||
} | ||
], | ||
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